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Game Center - NO EXCUSE! It should be included in the 0.9.3 update!
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Portrait turn error...
by sparkzilla ·Change attribute self.rotation = 90 degrees -
Lock position with 1 or 2 actors involved
by MotherHoose ·Attribute...self.Position.X ≤ exp: correct X for the shape + 5 (or ten) -
Random number, but not all numbers?
by msones ·First, you'll need an attribute that checks whether or not any of a certain color block are gone. You'll probably need one for each color. Check out this vid for more details on how to do that: -
Can you Interpolate a boolean?
by JohnPapiomitis ·But since boolean is only true and false theres no middle, so it can only change between those too, so all interpolate for 3 seconds would do is change attribute to false or true after 3 seconds. -
Interpolate Not Working
by JohnPapiomitis ·Youll want to use change attribute to change the actual score number though. -
Loading animation?
by IsabelleK ·Change attribute game.loading to true -
Attributes of scene. Can I use them?
by JohnPapiomitis ·I have a game, where each attribute is different per scene. -
Attributes of scene. Can I use them?
by Aldo ·I have a game, where each attribute is different per scene. -
Interpolate Not Working
by b2iscool ·dont interpolate that, just do a change attribute -
Changing scene. Behaviors broke position.
by DrGlickert ·Do you mean attributes or behaviors? -
Changing scene. Behaviors broke position.
by old_kipper ·Make a rule using whatever triggers your change of scene and add the change attribute to whatever you want to change. -
Where to spawn??
by DrGlickert ·I'd do a change attribute rather than a spawn; -
"Random" not working??
by DrGlickert ·I have a self.spawner attribute on each of the spawners. So when the level starts, the hidden spawner actor will generate a random number and spawn a different colored actor (thats visible). -
I need a button to charge then shoot
by JohnPapiomitis ·Have a attribute called laser power set it to 0 -
I need a button to charge then shoot
by iDeveloperz ·You need 2 separate rules. One, when touch is pressed. Which you add a timer which changes a 'power' attribute every x seconds. Then another rule, when touch is released. Spawn actor which acceleratio -
Displaying multiple lines of text
by MotherHoose ·2. "1st Attribute".." , ".."2nd Attribute" -
Enable Multitouch
by Benjamin_m5 ·How can I enable multiouch in my game? I want, that I could press two buttons at the same time. How can I make it? I have now in my actor. Rule: when touch is pressed change attribute. But I can't tou -
Need help! Problems when touch moves too fast
by RocketBrain ·interesting side effect. using interpolate is making other things happen that relate to touch and mouse position. its kinda weird. i changed it back to constrain and it stopped. -
Need help! Problems when touch moves too fast
by RocketBrain ·interesting side effect. using interpolate is making other things happen that relate to touch and mouse position. its kinda weird. i changed it back to constrain and it stopped.