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  1. Game Center - NO EXCUSE! It should be included in the 0.9.3 update!

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · February 2011
    Leaderboard needs a field to specify which attribute is related to score. If the Leaderboard behavior is in the game, it checks and sends the score to Game Center. This behavior should also have the
  2. Portrait turn error...

    sparkzilla
    by sparkzilla · February 2011
    Change attribute self.rotation = 90 degrees
  3. Lock position with 1 or 2 actors involved

    MotherHoose
    by MotherHoose · February 2011
    Attribute...self.Position.X ≤ exp: correct X for the shape + 5 (or ten)
  4. Random number, but not all numbers?

    msones
    by msones · February 2011
    First, you'll need an attribute that checks whether or not any of a certain color block are gone. You'll probably need one for each color. Check out this vid for more details on how to do that:
  5. Can you Interpolate a boolean?

    JohnPapiomitis
    by JohnPapiomitis · February 2011
    But since boolean is only true and false theres no middle, so it can only change between those too, so all interpolate for 3 seconds would do is change attribute to false or true after 3 seconds.
  6. Interpolate Not Working

    JohnPapiomitis
    by JohnPapiomitis · February 2011
    Youll want to use change attribute to change the actual score number though.
  7. Loading animation?

    IsabelleK
    by IsabelleK · February 2011
    Change attribute game.loading to true
  8. Attributes of scene. Can I use them?

    JohnPapiomitis
    by JohnPapiomitis · February 2011
    I have a game, where each attribute is different per scene.
  9. Attributes of scene. Can I use them?

    Aldo
    by Aldo · February 2011
    I have a game, where each attribute is different per scene.
  10. Interpolate Not Working

    b2iscool
    by b2iscool · February 2011
    dont interpolate that, just do a change attribute
  11. Changing scene. Behaviors broke position.

    DrGlickert
    by DrGlickert · February 2011
    Do you mean attributes or behaviors?
  12. Changing scene. Behaviors broke position.

    old_kipper
    by old_kipper · February 2011
    Make a rule using whatever triggers your change of scene and add the change attribute to whatever you want to change.
  13. Where to spawn??

    DrGlickert
    by DrGlickert · February 2011
    I'd do a change attribute rather than a spawn;
  14. "Random" not working??

    DrGlickert
    by DrGlickert · February 2011
    I have a self.spawner attribute on each of the spawners. So when the level starts, the hidden spawner actor will generate a random number and spawn a different colored actor (thats visible).
  15. I need a button to charge then shoot

    JohnPapiomitis
    by JohnPapiomitis · February 2011
    Have a attribute called laser power set it to 0
  16. I need a button to charge then shoot

    iDeveloperz
    by iDeveloperz · February 2011
    You need 2 separate rules. One, when touch is pressed. Which you add a timer which changes a 'power' attribute every x seconds. Then another rule, when touch is released. Spawn actor which acceleratio
  17. Displaying multiple lines of text

    MotherHoose
    by MotherHoose · February 2011
    2. "1st Attribute".." , ".."2nd Attribute"
  18. Enable Multitouch

    Benjamin_m5
    by Benjamin_m5 · February 2011
    How can I enable multiouch in my game? I want, that I could press two buttons at the same time. How can I make it? I have now in my actor. Rule: when touch is pressed change attribute. But I can't tou
  19. Need help! Problems when touch moves too fast

    RocketBrain
    by RocketBrain · February 2011
    interesting side effect. using interpolate is making other things happen that relate to touch and mouse position. its kinda weird. i changed it back to constrain and it stopped.
  20. Need help! Problems when touch moves too fast

    RocketBrain
    by RocketBrain · February 2011
    interesting side effect. using interpolate is making other things happen that relate to touch and mouse position. its kinda weird. i changed it back to constrain and it stopped.
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