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Make actor follow player
by JohnPapiomitis ·make 2 attributes player x and player y -
Make actor follow player
by khashai ·Basically, what I believe I have done is use game attributes to update the player's X & Y position every 0.2 seconds. Then the actor that represents an enemy is set to accelerate towards the g -
How to play a sound every time the attribute game.score change
by Scoots ·attribute game.score = game.score +1 -
How to play a sound every time the attribute game.score change
by LordTarantor ·I am trying to add a sound every time the score goes up but I just cant figure it out. I tried to put in the score actor where the display text is, a rule that say when attribute game.core = to game.s -
Code that acts in different ways for no diferent reason?
by wroachbarrette ·used in the keyboard demo in which an integer attribute represents the number instead of a text attribute id be happy to upload it as a demo for inspection if ud like i also have been working on gett -
SYN DEMO: Weather effects - snow and rain
by tenrdrmer ·your best bet would be buy darrens project merger. Otherwise you are going to need to copy Actors and then scenes and then go through each actor and reset any game and scene attribute the demo uses. t -
Code that acts in different ways for no diferent reason?
by wroachbarrette ·Well i have it set to rotate to a cretin position then stop and sometimes it does that and others the actor hits it and it just spins in place because i also have a constrain attribute on it -
How to make a game ADDICTIVE
by Nemezyz ·Then change attribute game to addictive (Image) -
Wrap-X background question.
by olster1 ·Hey guys, I need some help. I have a scene with the wrap x attribute enabled. My backgrounds consists of a couple of different actors (road, clouds, skyline) all mowing at different speeds. All these -
Link game to post scores on facebook
by tenrdrmer ·But again this is just a static message you cannot say do the twitter thing and have it call a game attribute to add to the post. But for any of the URL stuff you will need a pro membership. -
Should I interpolate or move?????
by ORBZ ·Constrain w/ game.time is fastest on the cpu, and the most complex to implement, it creates linear unnatural motion, but can push a LOT of objects around with minimal overhead. -
Add text to text attribute
by gand ·I there a way in expression editor to add a static text to a text attribute ? -
★★★ GS Project Attributes★★★
by wayneh001 ·GS Project Attributes -
Problems with collisions
by krousty_bat ·Attribute self.neutral is false -
Assigning Touch Rules within Actor Dimensions?
by lloydowen ·My Plan: Basically constrain to actors to each half of the platform and assign them rules using game attributes to control the other actor, but thats very annoying, is there a quicker way? -
Can you Change Attribute: Tags?
by DrGlickert ·Well, here's what I have set up. Actor 1 and Actor 2 and then a "shot." I want the shot to hit Actor 1 or 2 and then turn all collisions off on the actor that's hit, but not on the a -
I need Help, i want create a game with level selection and three stars for level
by mynameisace ·at all, just things like badly sized artwork, constrain attributes, timers, not recycling actors, etc. -
I need Help, i want create a game with level selection and three stars for level
by JohnPapiomitis ·like ace said for the stars youll want a attribute for each level. -
Can you Change Attribute: Tags?
by JohnPapiomitis ·Tags are text attributes. So by changing its attribute tag to none,0 or anything then the tag its originally set to, theoretically it shouldnt be taggged anymore. -
Can you Change Attribute: Tags?
by DrGlickert ·Ive never done it myself, but yes you can change the tags with a change attribute behavior. The tag is in the actors self attributes.