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  1. why does my viewer keep messing up but gs is fine?

    Chunkypixels
    by Chunkypixels · February 2011
    a magnifying glass, looking for a broken rule/attribute, but just couldnt seem to track the problem down.
  2. expressions for Rotation ranges - help needed!

    Chaser
    by Chaser · February 2011
    just need to find out how to write in the expression when attribute = between -130 and -240 also between 130 and 240
  3. 9.1 is HERE!!!

    patm1982
    by patm1982 · February 2011
    the pause function should help optimize a little more. I was using a pause attribute and using a rule to check it on all my actors & buttons.
  4. Think outside the box contest game - 'ESCAPE ARTIST' By Stormystudio

    StormyStudio
    by StormyStudio · February 2011
    There is only one unique attribute in each scene, which decides how many lines are available all the other ones are pure prototypes, so updates and fixes should be easily done even when the game is a
  5. why does my viewer keep messing up but gs is fine?

    jonmulcahy
    by jonmulcahy · February 2011
    sounds like you have a bad rule or missing attribute somewhere, that always causes the viewer to freak out, btu the GS preview can handle it.
  6. Does this work?

    BarkBarkCo
    by BarkBarkCo · February 2011
    If your change attribute is only behavior in the object, or is outside of any rules, it will only be executed once each time the scene loads.
  7. Does this work?

    DrGlickert
    by DrGlickert · February 2011
    1) Change attribute: BallColor To: Random(1,6).
  8. Parallax Background

    forklift
    by forklift · February 2011
    Do the quoted above for each layer of parallax and have a game level attribute (i'll call it game.helispeed) track your helicopter's speed.
  9. Help with Platforms

    cbowers428
    by cbowers428 · February 2011
    Well now I have another issue. I have numerous types of platforms, labeled 1 thru 3. There is a game integer attribute called platform. I have the number changing randomly between 1, 2 and 3 every 2.
  10. 52 Card Deck

    frario
    by frario · February 2011
    1. make 52 attributes and call them card1, card2... this is your deck.
  11. Next Ball Display Question

    DrGlickert
    by DrGlickert · February 2011
    When mouse is down, change attribute "BallColor" to Random(1,6)
  12. Labyrinth accelerometer template

    Neverbe
    by Neverbe · February 2011
    I manage to do it but my "code" don't want to work if I do a Labyrinth game (I think that my code don't work because i constrain position).
  13. Using Created Scene Attributes Question

    DrGlickert
    by DrGlickert · February 2011
    Hmm, what's the best way to get stats and such for each level? Would I have to reset each game.attribute before each level? Is there a way to do that? Better question; is there a good way to do that?
  14. can't access game.attributes from pause

    quantumsheep
    by quantumsheep · February 2011
    Change attribute weapon type to (weapon type+1)%Weapons unlocked
  15. can't access game.attributes from pause

    Rob2
    by Rob2 · February 2011
    did a quick test, seems to work ok, I displayed the game.size attribute and could see it counting up in the paused scene beneath (bit odd really as that scene should be paused!!)
  16. My mind is getting old...simple maths and percentages...

    StormyStudio
    by StormyStudio · February 2011
    I have an attribute game.targets_completed that will change from say 4 to 28 depending on the scene.
  17. Applying force or impulse to an actor

    akashvir
    by akashvir · February 2011
    Is there a direct method for doing so or it is to be done using Change velocity attribute?
  18. Loading or Startup Screen

    JlmC
    by JlmC · February 2011
    >In BG create a timer attribute.
  19. Speed up an actor question

    DrGlickert
    by DrGlickert · February 2011
    The first picture is the Actor, his job is to move down from the top of the screen, collide with the PlayerPaddle, then change a game attribute.
  20. [help] Destroy and respawn platform problem

    networ
    by networ · February 2011
    . So, I've got attribute destroy.
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