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why does my viewer keep messing up but gs is fine?
by Chunkypixels ·a magnifying glass, looking for a broken rule/attribute, but just couldnt seem to track the problem down. -
expressions for Rotation ranges - help needed!
by Chaser ·just need to find out how to write in the expression when attribute = between -130 and -240 also between 130 and 240 -
9.1 is HERE!!!
by patm1982 ·the pause function should help optimize a little more. I was using a pause attribute and using a rule to check it on all my actors & buttons. -
Think outside the box contest game - 'ESCAPE ARTIST' By Stormystudio
by StormyStudio ·There is only one unique attribute in each scene, which decides how many lines are available all the other ones are pure prototypes, so updates and fixes should be easily done even when the game is a -
why does my viewer keep messing up but gs is fine?
by jonmulcahy ·sounds like you have a bad rule or missing attribute somewhere, that always causes the viewer to freak out, btu the GS preview can handle it. -
Does this work?
by BarkBarkCo ·If your change attribute is only behavior in the object, or is outside of any rules, it will only be executed once each time the scene loads. -
Does this work?
by DrGlickert ·1) Change attribute: BallColor To: Random(1,6). -
Parallax Background
by forklift ·Do the quoted above for each layer of parallax and have a game level attribute (i'll call it game.helispeed) track your helicopter's speed. -
Help with Platforms
by cbowers428 ·Well now I have another issue. I have numerous types of platforms, labeled 1 thru 3. There is a game integer attribute called platform. I have the number changing randomly between 1, 2 and 3 every 2. -
52 Card Deck
by frario ·1. make 52 attributes and call them card1, card2... this is your deck. -
Next Ball Display Question
by DrGlickert ·When mouse is down, change attribute "BallColor" to Random(1,6) -
Labyrinth accelerometer template
by Neverbe ·I manage to do it but my "code" don't want to work if I do a Labyrinth game (I think that my code don't work because i constrain position). -
Using Created Scene Attributes Question
by DrGlickert ·Hmm, what's the best way to get stats and such for each level? Would I have to reset each game.attribute before each level? Is there a way to do that? Better question; is there a good way to do that? -
can't access game.attributes from pause
by quantumsheep ·Change attribute weapon type to (weapon type+1)%Weapons unlocked -
can't access game.attributes from pause
by Rob2 ·did a quick test, seems to work ok, I displayed the game.size attribute and could see it counting up in the paused scene beneath (bit odd really as that scene should be paused!!) -
My mind is getting old...simple maths and percentages...
by StormyStudio ·I have an attribute game.targets_completed that will change from say 4 to 28 depending on the scene. -
Applying force or impulse to an actor
by akashvir ·Is there a direct method for doing so or it is to be done using Change velocity attribute? -
Loading or Startup Screen
by JlmC ·>In BG create a timer attribute. -
Speed up an actor question
by DrGlickert ·The first picture is the Actor, his job is to move down from the top of the screen, collide with the PlayerPaddle, then change a game attribute. -
[help] Destroy and respawn platform problem
by networ ·. So, I've got attribute destroy.