GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Image wont show up

    Flamingo_Studios
    by Flamingo_Studios · April 2016
    I have an actor which (of course) has an image, but when i try to put it in the game, it shows up invicible. My first thoughts were that i had clicked the "visible attribute" but it
  2. See the previous or best lap?

    KevinCross
    by KevinCross · April 2016
    If that's the case then you just need to store the best time for the lap in an attribute and at the end of each lap check the current lap time against that attribute and if the time is better overwrit
  3. Game works in GameSalad, but not online

    dylangiling
    by dylangiling · April 2016
    I made many rules with attribute. This I have done with the card behind the pack. When the attribute 'Icon Change' (Which I made) was for example 42, it would change the card to image 42. I did this t
  4. Best Universal Build technique?

    MentalDonkeyGames
    by MentalDonkeyGames · April 2016
    It´s only one change attribute behaviour, and there´s no need to unlock any actors. Very simple.
  5. How to make collect medal ?

    Weiyu
    by Weiyu · April 2016
    (Quote)
  6. Rearranging table in game

    tatiang
    by tatiang · April 2016
    If self.num=0 then change attribute self.num to 20.
  7. How to make collect medal ?

    KevinCross
    by KevinCross · April 2016
    That's the basics of it. Have rules to check your attributes or table data and if the values match the criteria then give them a medal, which itself is just another attribute or table cell.
  8. parrallax scrolling background

    raciukas22
    by raciukas22 · April 2016
    (Quote)
  9. parrallax scrolling background

    RThurman
    by RThurman · April 2016
    Instead of using an actor (and a control camera behavior inside of that actor), you can directly control the camera's origin with a change attribute behavior (or a constrain attribute behavior).
  10. How can I select Scene.Camera in Attribute?

    Socks
    by Socks · April 2016
    (Quote)
  11. How can I select Scene.Camera in Attribute?

    jamie_c
    by jamie_c · April 2016
    Sounds like you second question is about a custom attribute that someone created. Are you following a tutorial or something?
  12. How can I select Scene.Camera in Attribute?

    Weiyu
    by Weiyu · April 2016
    How can I find "Scene.drager.drager.Motion.Linear Velocity.X" in Constrain Attribute?
  13. How can I select Scene.Camera in Attribute?

    Weiyu
    by Weiyu · April 2016
    I have a problem that is "I can't find Scene.Camera in Attribute"
  14. spawn new ball

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Okay so a counter for each ball should be done with a self attribute.
  15. I am now an Official Gamesalad Guru..lmao

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    (Quote)
  16. I am now an Official Gamesalad Guru..lmao

    glifanim
    by glifanim · April 2016
    Hello helpers, please how do i check the value of an attribute to the content within a particular column of a row with so many columns ranging from 1 to 160. It's supposed to be a word game, such that
  17. Actor behvaior

    Icebox
    by Icebox · April 2016
    change attribute color alpha to 1 (or interpolate color alpha to 1)
  18. help with game concept

    tatiang
    by tatiang · April 2016
    Sure, as long as you import all of the animation frames for the ship. There's no 3D rendering in GameSalad but you can fake it. You'll have to devise a method for registering collisions since everyt
  19. Problem with Point & Click

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    with a specific tag. The only drawback is custom collisions are not recognized by the overlap and collide condition, this is still defined by the overall rigidbody of an actor. The custom collision s
  20. Bigger *is* better... in space!

    mhedges
    by mhedges · April 2016
    Thanks! I used custom collisions to shave the corners on the quartz and the ships; it does make for more realistic gameplay if you are in a tight spot.
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla