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  1. Click, drag and show a line with and arrow point in the way you have to shoot...

    Snow
    by Snow · January 2011
    I bet you could start with and rework the cannon template that comes default with GameSalad. The cannon points toward the mouse. Then all you have to do is instead of the cannon, you have an arrow ima
  2. In need > Magnitude reset?

    AjBlue
    by AjBlue · January 2011
    is there a way to have an attribute recognize if an actor is inside the screen space, for example my space is h320xw960. if i were to put the actor at h360xw1000. make an attribute false, and add that
  3. Any way to link scenes together? Quiz/flash card game question

    MotherHoose
    by MotherHoose · January 2011
    on a project such as this I would create an Index type game.Attribute...name card#
  4. how can I know what's the coordinate of screen center ?

    jasonshow
    by jasonshow · January 2011
    dunkelgeist,seems good, but what's attribute of scene that I realy need ?
  5. Project Merger Mac Application

    tenrdrmer
    by tenrdrmer · January 2011
    Sometimes it doesnt add a attribute or 2 though, which can be a pain
  6. Project Merger Mac Application

    JohnPapiomitis
    by JohnPapiomitis · January 2011
    I copied all of the attributes identically I Still had to go through the rules and replace all of the game attributes where they should be just had a blue bubble that said game. Also every single plac
  7. Help with special effects

    massali
    by massali · January 2011
    I do this? I'm right now messing around with the Constrain attribute rule but I can't constrain it's position to the ball for some reason.
  8. How to hide iAds on some screens?

    tenrdrmer
    by tenrdrmer · January 2011
    And if you are just moving the camera around you just need to use a boolean attribute and put the behavior in a rule to trigger weather or not its active
  9. Direct Variable Access

    Andre87
    by Andre87 · January 2011
    "Also like firemaple said when an actor is unlocked, and you add a change or constrain attribute behavior in the unlocked actor, and then go into the attribute browser youll see a extra list
  10. Custom Font Won't Show Up?

    madmassey
    by madmassey · January 2011
    By "custom font" do you mean the display text attribute with one of the default fonts there? Because AFAIK there isn't a way to add a font to that list other than using an image.
  11. Single Event Upon an Object Collision?

    tenrdrmer
    by tenrdrmer · January 2011
    Change attribute is a behavior in the list of behaviors. you just drag it over and the expression editor to select your attributes.
  12. Direct Variable Access

    JohnPapiomitis
    by JohnPapiomitis · January 2011
    Also like firemaple said when an actor is unlocked, and you add a change or constrain attribute behavior in the unlocked actor, and then go into the attribute browser youll see a extra list in the dr
  13. Single Event Upon an Object Collision?

    davesfarm
    by davesfarm · January 2011
    --Change attribute self.firstimpact to true
  14. Single Event Upon an Object Collision?

    tenrdrmer
    by tenrdrmer · January 2011
    you should setup an attribute probably a boolean self attribute firstimpact
  15. JohnPapiomitis, since ur such n a good mode :p.....

    JohnPapiomitis
    by JohnPapiomitis · January 2011
    Theres a couple of ways. You can click scene at the top left then go into its attributes and check wrap x (that will do that to every actor on the scene though)
  16. Direct Variable Access

    JohnPapiomitis
    by JohnPapiomitis · January 2011
    To control the attribute of one actor threw another you need to make a global variable for it, and depending on what you want to do you need to constrain something.
  17. Direct Variable Access

    Andre87
    by Andre87 · January 2011
    Is there a ways to change an attribute of one actor directly through another actor. That is, is there a behavior
  18. Need help with this guy, Shake and attribute .

    JohnPapiomitis
    by JohnPapiomitis · January 2011
    just put a timer in for how long you want to return to normal. So in the actor you have the rule change attribute camer origin y to random (10,20)
  19. Need help with this guy, Shake and attribute .

    JohnPapiomitis
    by JohnPapiomitis · January 2011
    Change attribute camera origin.y. to random(10,20)
  20. Need help with this guy, Shake and attribute .

    QbAnYtO
    by QbAnYtO · January 2011
    "when block collides with ground, change attribute camera origin.y. to random(camera origin+20)"
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