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Click, drag and show a line with and arrow point in the way you have to shoot...
by Snow ·I bet you could start with and rework the cannon template that comes default with GameSalad. The cannon points toward the mouse. Then all you have to do is instead of the cannon, you have an arrow ima -
In need > Magnitude reset?
by AjBlue ·is there a way to have an attribute recognize if an actor is inside the screen space, for example my space is h320xw960. if i were to put the actor at h360xw1000. make an attribute false, and add that -
Any way to link scenes together? Quiz/flash card game question
by MotherHoose ·on a project such as this I would create an Index type game.Attribute...name card# -
how can I know what's the coordinate of screen center ?
by jasonshow ·dunkelgeist,seems good, but what's attribute of scene that I realy need ? -
Project Merger Mac Application
by tenrdrmer ·Sometimes it doesnt add a attribute or 2 though, which can be a pain -
Project Merger Mac Application
by JohnPapiomitis ·I copied all of the attributes identically I Still had to go through the rules and replace all of the game attributes where they should be just had a blue bubble that said game. Also every single plac -
Help with special effects
by massali ·I do this? I'm right now messing around with the Constrain attribute rule but I can't constrain it's position to the ball for some reason. -
How to hide iAds on some screens?
by tenrdrmer ·And if you are just moving the camera around you just need to use a boolean attribute and put the behavior in a rule to trigger weather or not its active -
Direct Variable Access
by Andre87 ·"Also like firemaple said when an actor is unlocked, and you add a change or constrain attribute behavior in the unlocked actor, and then go into the attribute browser youll see a extra list -
Custom Font Won't Show Up?
by madmassey ·By "custom font" do you mean the display text attribute with one of the default fonts there? Because AFAIK there isn't a way to add a font to that list other than using an image. -
Single Event Upon an Object Collision?
by tenrdrmer ·Change attribute is a behavior in the list of behaviors. you just drag it over and the expression editor to select your attributes. -
Direct Variable Access
by JohnPapiomitis ·Also like firemaple said when an actor is unlocked, and you add a change or constrain attribute behavior in the unlocked actor, and then go into the attribute browser youll see a extra list in the dr -
Single Event Upon an Object Collision?
by davesfarm ·--Change attribute self.firstimpact to true -
Single Event Upon an Object Collision?
by tenrdrmer ·you should setup an attribute probably a boolean self attribute firstimpact -
JohnPapiomitis, since ur such n a good mode :p.....
by JohnPapiomitis ·Theres a couple of ways. You can click scene at the top left then go into its attributes and check wrap x (that will do that to every actor on the scene though) -
Direct Variable Access
by JohnPapiomitis ·To control the attribute of one actor threw another you need to make a global variable for it, and depending on what you want to do you need to constrain something. -
Direct Variable Access
by Andre87 ·Is there a ways to change an attribute of one actor directly through another actor. That is, is there a behavior -
Need help with this guy, Shake and attribute .
by JohnPapiomitis ·just put a timer in for how long you want to return to normal. So in the actor you have the rule change attribute camer origin y to random (10,20) -
Need help with this guy, Shake and attribute .
by JohnPapiomitis ·Change attribute camera origin.y. to random(10,20) -
Need help with this guy, Shake and attribute .
by QbAnYtO ·"when block collides with ground, change attribute camera origin.y. to random(camera origin+20)"