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  1. Constrain Attributes

    UtopianGames
    by UtopianGames · December 2010
    Looks like you need to do this in the hammer instead of change attribute do..
  2. Constrain Attributes

    DimensionGames
    by DimensionGames · December 2010
    You can also constrain to different places around the character by changing the constrain self.position.X to characterX+40 for eg (this will contrain him 40 pixels to the right of you character).
  3. Constrain Attributes

    UtopianGames
    by UtopianGames · December 2010
    Get rid of the timer and it should be fine because once it's constrained it will always stay in position.
  4. Constrain Attributes

    DimensionGames
    by DimensionGames · December 2010
    Hey all! I have a actor (hammer) which is constrained to another actors position (Character) which in turn is interpolating to somewhere else on the screen. I have a timer every 0.01 change the attrib
  5. "Turning images off" from RAM usage

    IsabelleK
    by IsabelleK · December 2010
    In my last game, I noticed that when I have an actor without any image on it, but with many change image behaviors inside (when attribute game.X is 1, then change attribute self.color.alpha to 1 and c
  6. Display text positioning?

    GamersRejoice
    by GamersRejoice · December 2010
    Before the attribute you want to display.
  7. How can I make multiple enemies on a scene?

    mza1979m
    by mza1979m · December 2010
    GamerRejoice is correct in the first post but not in the second. You can only add an attribute to the main prototype but not each instance. However, this will still achieve your desired result, cbower
  8. Need Some Help

    gyroscope
    by gyroscope · December 2010
    First for the a simple thing - made a "gameMusic" attribute and when the actor is touched -" gameMusic" attribute...TO false- pause music.
  9. Need Some Help

    craps
    by craps · December 2010
    Had a day off work today - and have learned how to use change attributes, game and scene attributes and multiple rules.
  10. Need Some Help

    craps
    by craps · December 2010
    Had a day off work today - and have learn how to use change attributes, game and scene attributes and multiple rules.
  11. Collide and slow down actor

    Eminem
    by Eminem · December 2010
    Ok i so i changed it to constrain and now for some reason when the moving actor touches the other actor it cannot move and it just moves to the left. and once it does not touch the other actor it just
  12. Collide and slow down actor

    JohnPapiomitis
    by JohnPapiomitis · December 2010
    No problem, and use constrain instead of change
  13. Solid Rotation Platform

    JohnPapiomitis
    by JohnPapiomitis · December 2010
    sorry i didnt mean zero, click on the actor and see what the x position is for where u placed it, and constrain to that numgber, not 0
  14. Solid Rotation Platform

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · December 2010
    I still haven't figured out how to use Interpolate. =P Could you give me an example of what the interpolate attribute and duration should be set to?
  15. Solid Rotation Platform

    GamersRejoice
    by GamersRejoice · December 2010
    You may need to constrain the rotating object to a specific point.
  16. Solid Rotation Platform

    BackUpAndDown
    by BackUpAndDown · December 2010
    I still haven't figured out how to use Interpolate. =P Could you give me an example of what the interpolate attribute and duration should be set to?
  17. How can I make multiple enemies on a scene?

    GamersRejoice
    by GamersRejoice · December 2010
    You need to have the actors hp tied to an self.attribute, then you can use the instance of each actor to change the hp for each one. (Double click on the actor in the preview window and edit the attri
  18. Making a liquid game layer

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · December 2010
    I'm not entirely sure if that's what you're looking for, but it's not hard to do with GameSalad. Basically, you alter the maximum speed attribute with a rule. When the main character actor overlaps th
  19. Help with Levels Unlocking

    gyroscope
    by gyroscope · December 2010
    Hi cbowers428; it'd probably be "cleaner" to put the Save attribute just before you go to the next scene. :-)
  20. Help with Levels Unlocking

    cbowers428
    by cbowers428 · December 2010
    yea so should i do like a save attribute on the actor which ends the level?
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