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  1. change rule

    RThurman
    by RThurman · April 2016
    change attribute: game.myBoolean To: not(game.myBoolean)
  2. attributes

    Socks
    by Socks · April 2016
    Dump all the rule and attributes and name your images 0, 1 and 2.
  3. Restarting A Movement

    Socks
    by Socks · April 2016
    You could try this: Make a self.attribute, let's call it 'A'.
  4. Spawn Direction

    notatoto
    by notatoto · April 2016
    In the 1. way - How can i make a game level attribute, indicating the direction the spawner is traveling? Sorry but i havent idea (Image)
  5. Loop over table and columns

    Hopscotch
    by Hopscotch · April 2016
    Change attribute game.currentLevel = 1Change attribute self.rowindex = 1Loop While all Attribute: self.rowindex <= tableRowCount(enemyTable)Expression: tableCellValue(enemyTable, self.rowindex,
  6. attributes

    MentalDonkeyGames
    by MentalDonkeyGames · April 2016
    Change attribute game.changer to mod(game.changer,3)+1
  7. attributes

    sonicm3
    by sonicm3 · April 2016
    When using the attributes. Im just going to explain its going to be easier.
  8. Spawn Direction

    Hopscotch
    by Hopscotch · April 2016
    * Using a game level attribute:
  9. Rayburst: High Speed Action Side Scroller - coming soon! {w/trailer}

    Franto
    by Franto · April 2016
    projectile accelerates towards the x,y global attributes of the player.
  10. show image

    Socks
    by Socks · April 2016
    Make a game level attribute, call it whatever you like, once made you can access this attribute from the pull down menu (go to 'attribute') for the rule's condition.
  11. show image

    Socks
    by Socks · April 2016
    Whoops ! Yes, like Jamie says, 'SHOW' is simply a name for an attribute you make yourself, you can call it anything you like.
  12. show image

    jamie_c
    by jamie_c · April 2016
    @sonicm3, in the example @Socks describes "Show" is a custom attribute you'd need to create yourself.
  13. How to click on touch button so the actor will react for x seconds?

    Zwire
    by Zwire · April 2016
    (Quote)
  14. How to move an actor by dragging it and spinning it.

    sonicm3
    by sonicm3 · April 2016
    The problem was I thought it was an attribute and I was not using the Num Expression.
  15. connect actors

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Okay so the first error I see is that you use a naked change attribute to add +1 this will only fire once. That video doesn't help as I have no idea exactly what all the mechanics are you are after. I
  16. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    (Quote)
  17. Help w/ Timer/Scene Change

    Socks
    by Socks · April 2016
    Attribute: game.gametimer is > 0
  18. Heads up for 1.25 release

    Icebox
    by Icebox · April 2016
    @Lost_Oasis_Games great news i hope they edit it as well , as for the html5 i cant use it for my game there was a bug with collisions and it didn't go well , so unfortunately i wont be able to publis
  19. Help w/ Timer/Scene Change

    kristi.forbes0000
    by kristi.forbes0000 · April 2016
    Attribute: game.gametimer is > 0
  20. Help w/ Timer/Scene Change

    kristi.forbes0000
    by kristi.forbes0000 · April 2016
    Attribute: game.gametimer is > 0
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