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  1. Actor Colour self Attribute

    Socks
    by Socks · April 2016
    Depending on how you have this set up this might be an inefficient way of working, a constrain fires 60 times a second, a change attribute fires only once, so whereas change attribute colour.red to X
  2. Actor Colour self Attribute

    fmakawa
    by fmakawa · April 2016
    I solved it thanks to @Armelline 's suggestion. Turns out I need to constrain it to the formula and there was conflicting code which disappeared once I removed everything to make a demo of the issue.
  3. Problem with jumping and ducking

    Zwire
    by Zwire · April 2016
    (Quote)
  4. Problem with jumping and ducking

    Gnarly
    by Gnarly · April 2016
    change attribute duck to true
  5. Actor Colour self Attribute

    fmakawa
    by fmakawa · April 2016
    So I've just realised that within GS colour attributes for red, blue and green dont use the format where the values have a range from 0-255 but rather 0-1. How do I convert my RGB Values? I've divid
  6. Problem with jumping and ducking

    Zwire
    by Zwire · April 2016
    Can I find it somewhere here: attribute: self.player.(position????)
  7. Gravity?

    Socks
    by Socks · April 2016
    Yeah, you could also use Constrain (e.g. Constrain Rotation to Game.time*10).
  8. Problem with jumping and ducking

    Zwire
    by Zwire · April 2016
    Socks, I made a condition attribute jump is false for the rule for the duck but it didnt work.
  9. Gravity?

    Socks
    by Socks · April 2016
    Constrain self Y to Lock
  10. Gravity?

    Socks
    by Socks · April 2016
    (Quote)
  11. Gravity?

    Gnarly
    by Gnarly · April 2016
    (Quote)
  12. Gravity?

    Socks
    by Socks · April 2016
    (Quote)
  13. Gravity?

    tatiang
    by tatiang · April 2016
    Has anyone made a feature request for a "disable gravity" actor attribute?
  14. Gravity?

    Socks
    by Socks · April 2016
    --constrain position x to mouse x
  15. Gravity?

    sonicm3
    by sonicm3 · April 2016
    "If you are comfortable with using gravity just constrain the position of the actor you want to rotate."
  16. Gravity?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    If you are comfortable with using gravity just constrain the position of the actor you want to rotate.
  17. The right settings for spawning actor. It's falters at 176 spawning actors

    murat.sogukcesme
    by murat.sogukcesme · April 2016
    Do you which attribute I can set for setting the spawn actor on on/off? Is there any option or attribute for it?
  18. Need help moving sprite.

    KevinCross
    by KevinCross · April 2016
    A new feature that has not long been added to GameSalad is custom collisions
  19. Newbie needs help with spawning.

    LukeTheRabbitThief
    by LukeTheRabbitThief · April 2016
    Thank you Tatiang! That was exactly the issue, I didn't change the attribute back to 0. Awesome.
  20. The right settings for spawning actor. It's falters at 176 spawning actors

    murat.sogukcesme
    by murat.sogukcesme · April 2016
    Must the attributes in parentheses, I mean the self.position.x-700)..
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