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Movable Attribute...
by AppChogie ·Add a constrain attribute behavior to the actors that are falling after the pause button is pressed. When you constrain the attribuite to where you want it to go with the X and Y then the game cant mo -
Movable Attribute...
by AppChogie ·Hi Dragokillz you need to constrain the attribute's X and Y after to the position you want them to end up. -
Movable Attribute...
by Forte ·I have a pause button, and actors, when the pause button is pressed the attribute "Movable" is changed to false. They accelerate upwards, then when the pause button is pressed, (keep -
How to save the Time?
by ORBZ ·you can save it with save attribute and load it back up with load attribute -
How to reset an attribute
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How to reset an attribute
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question for Joe Fire Maple Games Camera tricks demo
by chicop ·if click on the black button underneath the screen you are able to select current scene in the attribute browser.. which options to control the camera in it -
Better understanding at Attributes??
by firemaplegames ·An Index is basically an integer, but it can only be positive - no negative numbers. They are generally used for counting lists of items. i.e: there are 5 apples in this bag. There can never be -5 app -
Better understanding at Attributes??
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Swipe gesture
by MotherHoose ·that was the most confusing thing (along with attribute=variable in the Game Section) -
Please help me stop the score from incrementing!
by MotherHoose ·a boolean attribute game.keepScore = 1 -
Please help me stop the score from incrementing!
by nulo ·create a attribute "counter_on" make it a boolean. -
Possible method of arrays?
by MotherHoose ·think you could do a parallel array...where a game attribute is an index type. -
Please help me stop the score from incrementing!
by SaveDave ·Change attribute score2 = score -
Possible method of arrays?
by BeyondtheTech ·As I sat on my throne today (yes, that one), I had a revelation... what if you could dynamically change the keyword for the Save/Load Attribute Action? -
Changing game images based on attributes
by millerbrother1 ·I have a real number game level attribute named "CurrentLevel" that tracks the current scene being played (1,2,3, etc). At the start of each new level, I have an actor with a graphic -
Need help to finish my game :)
by synthesis ·change attribute game.spawnID to random(1,5) -
Change actor image based on scene
by millerbrother1 ·Can't you do this via the ChangeAttribute self.Image. For example if you wanted a variety of images to be used based on which scene was loaded (Level-1.png, Level-2.png, etc.) couldn't you use logic s -
assigning actor images as variables...
by millerbrother1 ·Okay - I got the black screen to go away, but now it only loads Level-1.png and never changes on subsequent Levels. I can manually change the game.CurrentLevel attribute and still I only get Level-1.p -
assigning actor images as variables...
by millerbrother1 ·Change Attribute self.Image to "Level-"+game.CurrentLevel+".png"