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game crashes and gs viewer issues-pls help
by chicop ·Sounds like you've removed an attribute that a rule is still looking for. Check every rule (inkling otherwise) for any rule that has just self or game in them -
game crashes and gs viewer issues-pls help
by jonmulcahy ·Sounds like you've removed an attribute that a rule is still looking for. Check every rule (inkling otherwise) for any rule that has just self or game in them -
Have I Reached GameSalad's Limit?
by jstrahan ·I lived with this problem for the last month at first I thought there was a time limit for gs to get update or crashes start happening kinda atime limit built in to push the gs team to release updates -
Boolean Visible Attribute
by victorkin11 ·some attribute is static, only can change in editing! -
Boolean Visible Attribute
by Stryker ·I'm trying to make the actor invisible via the boolean attribute... But It doesn't seem to be working... -
Explosion pushes actor back
by millerbrother1 ·Change Attribute self.Health to self.Health-1 -
Help needed.
by bluethunder ·But my actor couldn't walk on the paddle. It just safely constrain to the paddle X. -
Help needed.
by synthesis ·When the actor overlaps with the paddle...throw a switch that executes the actor to constrain its X and Y position with the paddle's X and Y. -
Have I Reached GameSalad's Limit?
by synthesis ·You more than likely have an empty attribute somewhere. -
Have I Reached GameSalad's Limit?
by expired_012 ·Same happened to me, I fixed it though. Check over every single actor to see if the rules/attributes make sense. One attribute can cause everything to crash!! -
Attribute range
by firemaplegames ·Change attribute: game.Run to: min(game.Run + random(1,3),20) -
Bronco Pinball available in the App store now!
by synthesis ·To do shadow...just create a separate actor of the shadow and then constrain it to the ball on a layer just below the ball. You may need to adjust the constrain then slightly depending on the balls l -
Attribute range
by Stryker ·Thanks, thats what i thought but i wanted to see if there was a more efficient way. Like a setting on the actual attribute or something... -
Attribute range
by iDeveloperz ·If attribute ≥ 21 change attribute to 20. -
Orbz..exponential problem again!
by ORBZ ·change attribute game.score = game.score^2 -
Attribute range
by Stryker ·I have a atribute that +/-1 every time a button is pushed. Whats the best way to keep that attribute from going above 21 and below 0. -
Slow Down Ball!
by RH ·In the case of creating a max speed, you will need to use the minimum function. For example `constrain attribute self.motion.X to min(300,self.motion.X)`. This will limit the the X velocity to 300 as -
ORBZ help! Can I make this game in GS?
by RH ·Constrain the X and Y co-ordinates of the character using Pythagorus from the x and y co-ordinates of the rope should do it. -
iPad scrolling background help
by Stormtrix ·Attribute self.position.X= -512 -
ORBZ help! Can I make this game in GS?
by DimensionGames ·Thats a great help thanks! Any ideas on the rules i would need: rotate to angle? load attribute? Interpolate? Constrain Attribute? Change Velocity? Change attribute?