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Basic equation doesn't compute
by jasongreeno ·The suggestion to utilize 'change attribute' instead of 'constrain attribute' fixed the problem. -
Basic equation doesn't compute
by quantumsheep ·Or you might want to 'change variable' instead of 'constrain variable' -
Bouncing Balls
by GRID ·Make an attribute called gravitee, set it to 230. -
Load time optimisation..?
by ZackGS ·Or use the change image attribute (Image) -
Basic equation doesn't compute
by jasongreeno ·Constrain Var1 = Ran(1,3)*1000 -
Interpolate and colide
by firemaplegames ·If you need collisions to work while resizing, I would use a Timer and a Change Attribute behavior instead.. -
Making a 'classic' RPG
by scorelessmusic ·constrain attribute position Y = Offset height + ((current_health/max_health)*50) -
how do i make an actor come back to life after i destroy it
by chicop ·that way collisions only happen if alpha is greater than 0, i.e. visible. -
Rotate on MouseClick?
by Ing3nu ·Okay, I've solved it for the most part. I've updated the template with the solution (so far). I am still having some issues with the collisions (making the pips "moveable" so they -
Where Good Ideas Come From - It Could Be On GS Forums
by scorelessmusic ·I believe we have a great and growing community here and I do hope that we see more examples of folks sharing 'hunches' on what might work with GS and seeing more 'collisions' take place that will bir -
Zooming camera does not allow touch and drag of other actors...
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How do I input a name for a high score?
by RH ·You can then save the names in a text attribute. -
Speed up Actor over Time
by RH ·- create a self.previousXvel (integer attribute) -
Speed up Actor over Time
by TouchTiltGames ·So I've got a game.speed (interger) attribute and I want it to speed up by +5 every 15 seconds or so. -
Build an Attribute Name based on Two Attributes
by millerbrother1 ·Is it possible to have an AttributeName recognized in your Rules by combining two Attributes? -
Question for Orbz: How can I create an exponential expression?
by RH ·`constrain attribute game.score to exp(self.position.X/477.72393009357)` -
Saving Scores From Previous Plays
by bronze ·I followed your instructions about creating a highest score page when my game ends. I have two integers - game score - high score and a change/ save attribute etc... -
High Score help...!
by skippy ·Sorry i had a quick look and it was the change attribute, mines sort of like this -
High Score help...!
by skippy ·Oh don't use change attribute use constrain, worked for me (Image) -
High Score help...!
by bronze ·I have followed instructions from the forum about creating a highest score page when my game ends. I have two integers - game score - high score and a change/ save attribute etc...