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Selectable and unselectable item
by keekee312 ·I have squares with numbers. When I click on one (on 2 for instance) I want my ValueSelected to +2 (that is ok). Because it's selected, I change attribute self.touched to true and change it's alpha co -
Vibrations
by jstrahan ·Ps sound like he might have looked for the sps attribute -
See if anyone can help me out here....
by firemaplegames ·To pull it off, you would need to use a lot of Constrain Attributes which are very processor intensive. -
Delay problem
by LordTarantor ·Every joystick demo I have work, have the wichtouch attribute on the stick but yours don't so I don't even know how to approach it. -
Accelerometer movement
by ORBZ ·The glitchyness I'm talking about is something gendai specifically warned us about back in 0.8.x. Whenever we constrain a variable to itself we are, in effect, tying the performance of that variable -
How to...Constrain actor movement
by mdiak47 ·How do I create actors that are constrained to horizontal and vertical movement, when the user chooses either? -
Accelerometer movement
by ORBZ ·You should avoid constrainig attributes to themselves. -
[TIP] Randomize A Set Of Numbers, Rube Goldberg Style
by ORBZ ·constrain attribute game.time = random(-abs(accelerometer.x*100), abs(accelerometer.y*100)) -
how do i make a actor rotate back to its normal position
by ORBZ ·save the actor's initial rotation position at startup by creating a self.initRotation (angle) attribute. -
how do i make a actor rotate back to its normal position
by jstrahan ·In a collide rule put a timer after (how long u want rotation to occure) change attribute self.rotation =0 or interpolated actor rotation to 0 -
Random Sounds
by beefy_clyro ·Hi. You would need to create a game attribute called something like sound -
Delay problem
by firemaplegames ·Crank up the Acceleration of the Actor, and use the max speed attribute to cap it. -
Constrain doesn't constrain
by Hunnenkoenig ·I test it now in the gamesalad viewer and it works fine with accelerometer and constrain. -
Jiggle X ORBZAMPLE
by FanStudioUK ·Constrain: Self.Position.X to 20*cos( self.Time *100%360)+240 -
Jiggle X ORBZAMPLE
by FanStudioUK ·why it doesn't constrain the position.x to the movement? -
Constrain doesn't constrain
by victorkin11 ·I remember that in the release note, it have said that the constrain behave can't do this as the old version! -
Constrain doesn't constrain
by Hunnenkoenig ·I don't want to use touch in my project at all, I just made this, to test, why my constrain doesn't work. -
Constrain doesn't constrain
by Hunnenkoenig ·constrain attribute self.Position.X to self.Position.X+5 -
educational games
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Accelerometer movement
by FanStudioUK ·Constrain attribute: self.Position.X To: self.Position.X + (15*game.Accelerometer.Y)