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What's the maximum number of sounds playing? Polyphony
by FranzKeller ·Looped means looped so unless you create a game attribute that changes based on button touches changing the attribute or timers it should play forever -
One Way Collision
by juzcook ·You need to constrain the Player's Y position to an attribute. -
Do different events with every touch
by delorean88@aol.com ·"You can name an integer attribute 'event' with the value 1." How do I create an event like this? Do I name my actor "1"? I hope you are a patient person because I -
Do different events with every touch
by quantumsheep ·Yes you can. Use attributes. -
reset scene problem
by victorkin11 ·also reset game won't reset your attribute! -
reset scene problem
by victorkin11 ·don't use constrain check time = game.time-start time -
reset scene problem
by jstrahan ·all of these attributes or scene attributes -
reset scene problem
by quantumsheep ·If I'm understanding what you want to happen correctly, I'd use a different attribute to keep track of the time. -
reset scene problem
by jstrahan ·when it reaches 21 seconds it changes the reset game attribute to 1 which activates rule to reset game action -
Why Are My Actors Stacked?
by synthesis ·Create a unique ID for each card and a game attribute for the top card's ID and do a test if they match. -
get out of a loop
by brainfreeze ·Do i create the "animSeqStep" attribute inside my actor that is containing all the animation sequences, or do i use a separate actor that will talk to that actor? -
reset scene problem
by cbt ·ive got an attribute to track how long u go with out tapping screen and if its more than 20 seconds its to reset game -
reset scene problem
by jstrahan ·ive got an attribute to track how long u go with out tapping screen and if its more than 20 seconds its to reset game -
Plinko question
by greglevy ·Would I do this with a "constrain attribute"? -
Plinko question
by firemaplegames ·Constrain the X and Y positions of the bumper to a certain coordinate. -
How to change image (out of a pool of 100 images) without 100 rules????
by firemaplegames ·You need to make an integer attribute in the Actor, called something like 'currentImage'. Initially set it to 1 or whatever the first image is. -
How to change image (out of a pool of 100 images) without 100 rules????
by bluelotus ·-----Change Attribute: self.Image To: "image"..random(1,100)..".png" <------this is with a random number. how do I make it +7? -
Camera zooming and touch points
by reddotinc ·Obviously the touch sensor is off when the screen is zoomed. So, you have to figure out the offset, based on the zoom, and then constrain an invisible actor to the offset. Then, change all your actors -
How to change image (out of a pool of 100 images) without 100 rules????
by firemaplegames ·-----Change Attribute: self.Image To: "image"..random(1,100)..".png" -
Camera zooming and touch points