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  1. Interpolate 2 actors together

    bob loblaw
    by bob loblaw · June 2020
    option b is take out the interpolate behaviour in the button actors, unlock those actors, and in each, add a constrain behaviour that keeps their x position locked to an x position of the bar. they’ll
  2. Destroying Two Matching Actors Randomly Spawned from Two Different Tables

    SuperDanniStone
    by SuperDanniStone · May 2020
    the one I'm dragging isn't destroyed. I tried an attribute stating that if the current left image was equal to the current right image to destroy them... but that didn't work, though at that point I
  3. Interpolate 2 actors together

    bob loblaw
    by bob loblaw · May 2020
    use a global attribute that’s set to 0.
  4. triggering an animation sequence in another actor?.

    bob loblaw
    by bob loblaw · May 2020
    one way, use a global integer/bool attribute, preset to 0/false, that changes to 1/true when your trigger actor is pressed.
  5. Any idea on how to create something like a calculator persay

    tatiang
    by tatiang · May 2020
    This was already answered in another thread: https://forums.gamesalad.com/discussion/97954/math-app-replacing-values-in-text-attribute-instead-adding-digits.
  6. Math app replacing values in text attribute instead adding digits

    RThurman
    by RThurman · May 2020
    Change Attribute: [self.Number] To: [(self.Number *10)+2]
  7. Math app replacing values in text attribute instead adding digits

    baljettim
    by baljettim · May 2020
    that the numbers are not being saved in the text attribute when i hit multiple number pad buttons. when i click on "1" then "2" im getting a "1"
  8. Any idea on how to create something like a calculator persay

    baljettim
    by baljettim · May 2020
    every time i click on a new number actor it then automatically replaces the text in the attribute with that actor instead of adding to the text attribute.
  9. Echoes of Aeons - Our 2d Action RPG - Is now available for iOS after 8 years in development!!!!

    AlchimiaStudios
    by AlchimiaStudios · May 2020
    Thanks! Yep, Gamesalad's weakest point in my opinion. You'd think you could move an actor to another layer or layer position in real time, but not in GS! But yeah, that's exactly what it is, one chara
  10. How to make a game

    bob loblaw
    by bob loblaw · May 2020
    game needs a player, player controls, enemies, collisions with enemies to damage the player or damage an enemy if the player jumps on it, collects less, collectable count, logic so the player can jum
  11. Parental Gate on baner/interstitial ads on iOS

    adent42
    by adent42 · May 2020
    * Have an attribute called 'parentApproved' set to -1.
  12. Parental Gate on baner/interstitial ads on iOS

    adent42
    by adent42 · May 2020
    You will have to manually make parental gate activities and wrap all your ad calls around Rules looking at an attribute.
  13. Parental Gate on baner/interstitial ads on iOS

    pinkio75
    by pinkio75 · May 2020
    so if you could add one global attribute that gives us the permission to enable a block or not before to see all advertisements would be a great thing.
  14. Parental Gate on baner/interstitial ads on iOS

    adent42
    by adent42 · May 2020
    (off-the-top-of-my-head, it would be a device attribute that gets set to one value when asking for parental permissions (like 0), then another value when it gets them (like 1) and another value if re
  15. Legends of Learning + GameSalad + YOU!

    adent42
    by adent42 · May 2020
    * Questions. (Change Scenes + Reward Ads) LoL provides a questions bank. The change scene behavior will display a popup with a question from the bank and the reward attribute will tell you if they got
  16. Discussion Board: search issue

    Armelline
    by Armelline · May 2020
    Compare: https://forums.gamesalad.com/search?Search=constrain+attribute+collisions
  17. Changing scene size (zooming in)

    bob loblaw
    by bob loblaw · May 2020
    use an actor that’s unlocked that’s first on the bottom layer of your scene. unlock it. then change attribute camera size height and width to whatever you want.
  18. "Move to" the location of a another actor without stopping

    bob loblaw
    by bob loblaw · May 2020
    one way, instead of move to, use change attribute to set the speed of linear velocity x and y.
  19. Optimization question for non-game app

    Armelline
    by Armelline · May 2020
    Can you mock up what this will look like? Most things can be done with one actor and one game attribute, but I'm not clear on what you're asking.
  20. Creator 2.0 Questions

    adent42
    by adent42 · May 2020
    Copy pasting scenes is kind of bear UI wise as we will ask the user for each actor and attribute whether they want to paste from the source project or rewire to used existing values from the project
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