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looping movement
by Icebox ·to make it work create a self real attribute call it start y then do this -
After the scene quick switched to right, when i touch on the actor, it disappear.
by tammywkwong ·The rules in the left hand side of the scene are if touch is press, constrain self.positive.x and y to game.touch.1.x and y, It work fine. But when I make the same rule in the right hand side of scene -
restart of a scene
by Gnarly ·But if you change attribute score to 0. It will change it to zero. But other code. You have is changing it or preventing it from changing. -
restart of a scene
by milan.dhont1 ·chanch attribute -
restart of a scene
by Gnarly ·Change attribute. Game.health to 3 -
restart of a scene
by tatiang ·behaviors only reset scene and actor (self.____) attributes, but not game attributes. For game attributes, you need to reset them manually by doing a series of Change Attribute behaviors. -
restart of a scene
by Braydon_SFX ·When a scene restarts you need to manually reset your attributes (score, health, etc). You can place change attribute behaviors at the top of the logic stack in an actor and place it on your scene. Wh -
How to make options that must include the correct answer
by Two.E ·If I am understanding correctly, if you have a different answer for a different question, just change the "game.Answer" attribute to whatever the answer for that particular question. -
How to make options that must include the correct answer
by tammywkwong ·Thanks all, I used TWO.E's demo. But one more question, as my answer is a variable, it will be changed, so I cannot put "2016" as the actor attribute and the answer would put in the -
Question on making an actor "jump"
by Socks ·To set the Drag to 100 simply open the Physics attribute for the actor and enter 100 into the Drag value. -
Distance travelled in pixels
by prazakgs1 ·(Quote) -
My Universal Binary Overscan Secret Weapon
by MentalDonkeyGames ·In the expression, theres an attribute self.position Y. Replace that with the actual position that the actor is placed on the scene. For example: if the actors Y position on the scene is 650, put 650 -
How to make options that must include the correct answer
by Socks ·Make a Boolean attribute, let's call it 'Four'. -
Using TextReplace to change a formula and then calculate with it
by furtiveimagination ·The entire formula is being pulled from the table and then modified by replacing any "x"s in it with a number input into the Attribute InNum by the user instead. -
Using TextReplace to change a formula and then calculate with it
by tatiang ·If you store the result of the TextReplace function in a text attribute (using Change Attribute), you can then display or reuse that value as needed. -
My Universal Binary Overscan Secret Weapon
by MentalDonkeyGames ·Gamesalad is a bit slow to detect screen size on Android. You can fix this by switching from "change attribute" to "constrain attribute" and changing the self.posit -
Distance travelled in pixels
by Socks ·3 real attributes -
Distance travelled in pixels
by tatiang ·If you know the actor's speed or since you can determine it using the linear velocity self attributes, you can just do something like this: -
Heads up for 1.25 release
by ETGgames ·so true, i would have integrated play services long before custom collisions and custom fonts, but ya know, life goes on -
Open URL error?(Pseudo tweetsheet on android)
by MentalDonkeyGames ·I'm not sure, but it might be the attribute you have in the url. Try removing it and see if it works.