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  1. Color Picker

    KevinCross
    by KevinCross · April 2016
    (Quote)
  2. Color Picker

    alakryon
    by alakryon · April 2016
    The problem is that the start and the target color of the Particles can not be altered by any other means, just by a simple color selector button, which only opens the basic color selector window you
  3. Color Picker

    KevinCross
    by KevinCross · April 2016
    Not a Windows user myself but if it is a problem and you can't set the color to what you want from the main color picker window then the alternative would be to use a colour picker in another program
  4. looping movement

    Icebox
    by Icebox · April 2016
    to make it work create a self real attribute call it start y then do this
  5. After the scene quick switched to right, when i touch on the actor, it disappear.

    tammywkwong
    by tammywkwong · April 2016
    The rules in the left hand side of the scene are if touch is press, constrain self.positive.x and y to game.touch.1.x and y, It work fine. But when I make the same rule in the right hand side of scene
  6. restart of a scene

    Gnarly
    by Gnarly · April 2016
    But if you change attribute score to 0. It will change it to zero. But other code. You have is changing it or preventing it from changing.
  7. restart of a scene

    retired_a695199d565766307711e916c59d3242
    by retired_a695199d565766307711e916c59d3242 · April 2016
    chanch attribute
  8. restart of a scene

    Gnarly
    by Gnarly · April 2016
    Change attribute. Game.health to 3
  9. restart of a scene

    tatiang
    by tatiang · April 2016
    behaviors only reset scene and actor (self.____) attributes, but not game attributes. For game attributes, you need to reset them manually by doing a series of Change Attribute behaviors.
  10. restart of a scene

    Braydon_SFX
    by Braydon_SFX · April 2016
    When a scene restarts you need to manually reset your attributes (score, health, etc). You can place change attribute behaviors at the top of the logic stack in an actor and place it on your scene. Wh
  11. How to make options that must include the correct answer

    Two.E
    by Two.E · April 2016
    If I am understanding correctly, if you have a different answer for a different question, just change the "game.Answer" attribute to whatever the answer for that particular question.
  12. How to make options that must include the correct answer

    tammywkwong
    by tammywkwong · April 2016
    Thanks all, I used TWO.E's demo. But one more question, as my answer is a variable, it will be changed, so I cannot put "2016" as the actor attribute and the answer would put in the
  13. Question on making an actor "jump"

    Socks
    by Socks · March 2016
    To set the Drag to 100 simply open the Physics attribute for the actor and enter 100 into the Drag value.
  14. Distance travelled in pixels

    prazakgs1
    by prazakgs1 · March 2016
    (Quote)
  15. My Universal Binary Overscan Secret Weapon

    MentalDonkeyGames
    by MentalDonkeyGames · March 2016
    In the expression, theres an attribute self.position Y. Replace that with the actual position that the actor is placed on the scene. For example: if the actors Y position on the scene is 650, put 650
  16. How to make options that must include the correct answer

    Socks
    by Socks · March 2016
    Make a Boolean attribute, let's call it 'Four'.
  17. Using TextReplace to change a formula and then calculate with it

    furtiveimagination
    by furtiveimagination · March 2016
    The entire formula is being pulled from the table and then modified by replacing any "x"s in it with a number input into the Attribute InNum by the user instead.
  18. Using TextReplace to change a formula and then calculate with it

    tatiang
    by tatiang · March 2016
    If you store the result of the TextReplace function in a text attribute (using Change Attribute), you can then display or reuse that value as needed.
  19. My Universal Binary Overscan Secret Weapon

    MentalDonkeyGames
    by MentalDonkeyGames · March 2016
    Gamesalad is a bit slow to detect screen size on Android. You can fix this by switching from "change attribute" to "constrain attribute" and changing the self.posit
  20. Distance travelled in pixels

    Socks
    by Socks · March 2016
    3 real attributes
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