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  1. Need a bit of help with Load/Save

    TouchTiltGames
    by TouchTiltGames · September 2010
    Perhaps I don't have the load attribute in the right place? I have it on the World Select Screen, which isn't the first screen you see when you start the game and isn't the first screen you see if you
  2. Need a bit of help with Load/Save

    tenrdrmer
    by tenrdrmer · September 2010
    You should just be able to put display text in your invisible actor and then click on the little e and select the attribute your wanting. I've never used it for that but it has an expression builder a
  3. Need a bit of help with Load/Save

    TouchTiltGames
    by TouchTiltGames · September 2010
    When using display text, do you just throw that in with the load attribute?
  4. Need a bit of help with Load/Save

    tenrdrmer
    by tenrdrmer · September 2010
    Do you have something stopping game.world1 from going beyond 10. or something keeping level 1 from continually adding 1 every time it is played, or level2 etc. try playing level 1 10 times and see if
  5. Need a bit of help with Load/Save

    TouchTiltGames
    by TouchTiltGames · September 2010
    I've got the Load/Save attribute setup properly so that each level is checked off if you beat it. But I can't seem to get the 2nd and 3rd World to unlock properly. Sometimes it works and sometimes it
  6. Getting music to play thru entire game?

    Chaser
    by Chaser · September 2010
    Global music attribute attached to a music on button but also another global attribute I call music was on. So when I touch the music on button it sets "music to 1 and also sets music was on
  7. How to create a drawing system?

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · September 2010
    Once the finger is released, the line has to be locked. That can be accomplished with an actor attribute.
  8. Scene attirbutes

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · September 2010
    damn you beat me to it. Photics whats your email i figured out a way to set prototype to modify scene attribute if you would like to test and add it to your book.
  9. Scene attirbutes

    tenrdrmer
    by tenrdrmer · September 2010
    damn you beat me to it. Photics whats your email i figured out a way to set prototype to modify scene attribute if you would like to test and add it to your book.
  10. Getting music to play thru entire game?

    Chaser
    by Chaser · September 2010
    Try game attribute music at 0 then player must press button to turn music on or 1
  11. Possible To Set Attribute of a Newly Spawned Actor?

    VoidedSky
    by VoidedSky · September 2010
    Yes, in the actor have a Change Attribute behavior at the top of all of the other behaviors, and it will automatically change that attribute when the actor is spawned.
  12. Possible To Set Attribute of a Newly Spawned Actor?

    netdzynr
    by netdzynr · September 2010
    I want to set an attribute of an actor right after it is spawned.
  13. Platform Gravity HELP & a tip on camera control

    UtopianGames
    by UtopianGames · September 2010
    There's also a camera trick i found to constrain to my character instead of just the middle area.
  14. please help on when i press preview all i see is a little box

    StusApps
    by StusApps · September 2010
    probably an attribute that is empty. Did you copy and paste things from a shared project? Check your attributes to see that you haven't got any that just say 'self' or 'game' in them.
  15. Bouncing doesn't work correctly...

    Dooki
    by Dooki · September 2010
    Have you played with the "Restitution" value under the Physics tab in the actors attribute pane? Play with that value (.01, .08, etc) and test.
  16. Rotating actor towards the direction it is moving

    Dooki
    by Dooki · September 2010
    Use a constrain attribute.
  17. The curse of the phantom touch...

    StusApps
    by StusApps · September 2010
    It's a while since I looked into this project and it took me about 4 days to make it behave how I wanted it to. It is basically that the sticks are looking for collisions with the tiny touch actors. T
  18. ~--!QUICKTIME SUPPORT!--~

    netdzynr
    by netdzynr · September 2010
    Stus is right, the animation behavior in GS doesn't seem designed support that kind of heavy playback. That being said, you might want to try a technique FMG shared with me, which has eased the burde
  19. Spreadsheet Behavior

    ricardorauber
    by ricardorauber · September 2010
    - Name: The name of the spreadsheet (something like the key on load/save attribute that must be unique)
  20. Some TEXT functions, please!!!

    ricardorauber
    by ricardorauber · September 2010
    Example: self.Text Attribute = "Gendai"
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