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---> Hide and Show actor HELP
by scitunes ·-change attribute self.color alpha to 0 -
My Behaviors
by chosenonestudios ·You could create a text attribute and have a display text attribute and then display that attribute and then when you needed to change the text, just change the attribute. -
Few questions
by Shpint ·1) No way currently to save on quit though not sure this is as big of an issue with the built in multitasking "pause." You can only save attributes, but this can allow you to virtual -
Few questions
by scitunes ·1) No way currently to save on quit though not sure this is as big of an issue with the built in multitasking "pause." You can only save attributes, but this can allow you to virtual -
What's the maximum number of sounds playing? Polyphony
by Chaser ·Looped means looped so unless you create a game attribute that changes based on button touches changing the attribute or timers it should play forever -
Reset Scene Not Working properly
by thegwill ·I think it will still need to be a game attribute (otherwise you'll have trouble referring to it) but you will need to initialise it when you start your new game. -
Reset Scene Not Working properly
by skippy ·Thanks for the reply thegwill, so do i need to make an attribute in the health actor itself and it will reset then is that correct? -
Reset Scene Not Working properly
by Eminem ·Drag a change attribute behavior in with the reset scene and then choose ur attribute for the lives and in the too put 3 or waterer lives u gave ur character -
Reset Scene Not Working properly
by scorelessmusic ·The other thing that I do (workaround) is to manually reset the attribute(s) just before calling the reset scene behavior. -
Reset Scene Not Working properly
by thegwill ·Maybe your health is a game attribute in which case it won't be reset. -
Double tap
by IsabelleK ·---Change Attribute game.Inventory to: (game.Inventory+1)%2" -
Atrribute types
by victorkin11 ·How much ram does each attribute take? -
Atrribute types
by daverenner ·How much ram does each attribute take? -
Actor animation random
by chosenonestudios ·Create a attribute (integer) -
Question about Photics book?
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Actor animation random
by chosenonestudios ·change attribute random(1,5) -
Double tap
by Shpint ·-Attribute (xxx) = 0 -
Double tap
by IsabelleK ·I have a rule, which requires a tap with a finger, and attribute to be set on 0. It starts an action and changes this attribute to 1. -
Make an actor flash on & off ?
by InvisibleHam ·"Also, instead of using an invisible actor for detection, you could have an attribute named "Detectable" and have it to switch on and off. When it's on, the player's touch c -
STUPID BUG I WANT TO KILL!
by ChipmunkGames ·Oh. Woops. Yup it was a missing attribute. Im dumb. Thanks guys i got it to work now.