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Making 3d games with gamesalad?
by Peter_Olafson ·If you are talking about images that pop off the screen, I've seen it done but not aware of game salad games doing it. Because there is red and blue seperation as part of the image size I'm not sure -
Changing States / Finite State Machine
by thatoneguy117 ·I had when attribute = 1 -
reset game lives? Kill actor?
by Dooki ·When I created the game attribute it was set to "0." This threw everything off. Thanks again TSB and CodeMonkey! -
Changing States / Finite State Machine
by thatoneguy117 ·Well, anyway, basically I have a couple of states controlled by changing a attribute. -
How to create enemies who shoot?
by bigticket21 ·So here's the idea. The enemies spawn at the left part of the screen, they run to the right part (only X attribute needs to change, they're not going up), and when they reach a point near the right en -
Joystick Problem
by scitunes ·open the otherwise section of the "Rule: Determine which touch number is controlling" rule and remove the two change attribute behaviors. -
Shortcut: track all levels and save progress with one prototype.
by victorkin11 ·So! you can make a Behaviors to read the scene.attribute, then add the Behaviors to Prototype, so the actor can read that scene attribute. -
Game now crashes my iphone
by ricardorauber ·- Division per zero (ex: self.attribute / 0) -
Bounciness?
by scitunes ·restitution to 0 (its in the attributes panel on the left in an attribute (under the physics tab) -
Game now crashes my iphone
by ricardorauber ·The actor have these attributes: -
how do i make a target that i drag around my screen
by mediagrafica ·Constrain self position x and y of the target equal to device mouse position x and y. -
reset game lives? Kill actor?
by Dooki ·again" sign, and now the game.start=3 attribute. -
reset game lives? Kill actor?
by Dooki ·I made the game.start and integer attribute. Is this correct? As soon as I move my move rules into the new game.start=1 rule, my actor no longer moves. Hmmm. -
reset game lives? Kill actor?
by Dooki ·- I have an attribute called "MoveTo" that moves my actor, and it's set to "1." -
reset game lives? Kill actor?
by Dooki ·2) So in my main actor I have a move rule. So am I creating a new rule (attribute: game.start=1) and then putting my current move rule into this newly created game.start rule? If so, it doesn't work. -
How to make an actor follow a mouse click.
by ORBZ ·capture the x and y position of the click using a change attribute behavior, store those values on two actor variables. move to the stored position. -
How to have an actor follow another actor with rotation?
by ORBZ ·constrain attribute: self.rotation = vectorToAngle(self.linearVelocityX, self.linearVelocityY) -
how do i make an actor come back to life after i destroy it
by ORBZ ·that way collisions only happen if alpha is greater than 0, i.e. visible. -
how do i make an actor come back to life after i destroy it
by FranzKeller ·There is an attribute called visible I think that can be turned to false. -
One actor controlling others
by mediagrafica ·Put a rule in "actor_A" ------ when actor_A is touched change attribute "actor_B_exist" to "0".