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  1. Endless background suddenly just stopped working?

    reddotinc
    by reddotinc · August 2010
    change attribute self.position.x to 720+240+self.position.x
  2. Endless background suddenly just stopped working?

    iPhoneDevForMe
    by iPhoneDevForMe · August 2010
    Rule When Attribute self.position.y is less than 240
  3. Touch and Drag question

    scitunes
    by scitunes · August 2010
    @Poly - I think I have a solution for stoping your racer. You do have dynamic control over max speed during game play. So you can use a change attribute behavior to set max speed to 0. Make sure you h
  4. how do i activate button images to make my character move

    THINGTHING
    by THINGTHING · August 2010
    whats a global attribute im only new
  5. Question about Card matching game.

    StusApps
    by StusApps · August 2010
    Well, I've just made a simple one. The important thing is carefully creating all your rules. The basis of mine is that each card is a separate actor. A controller actor picks pairs of cards for that r
  6. how do i activate button images to make my character move

    specialist_3
    by specialist_3 · August 2010
    Create a global attribute called Up.Pressed = 0
  7. Attribute problem

    quantumsheep
    by quantumsheep · August 2010
    Attributes
  8. Attribute problem

    reddotinc
    by reddotinc · August 2010
    There isn't a default attribute "jump" you will have to create this.
  9. Attribute problem

    ap1337
    by ap1337 · August 2010
    Hi, I'm new to gamesalad and I'm doing a game in which the character is jumping. I have watched all the how to's and when I drag in "Change Attribute" I can't find the attribute game
  10. how do i make my camera follow where the characters going

    dmilinovichiii
    by dmilinovichiii · August 2010
    Put a camera attribute into the actor you want it to follow, and make sure the level area size is bigger than the screen size of the device your developing for.
  11. How do i set up High Score Save

    hrsmedia
    by hrsmedia · August 2010
    A simple way to do it is create 2 integer attributes, game.Score and game.HiScore
  12. Reset score collected when hitting actor

    DimensionGames
    by DimensionGames · August 2010
    Change attribute game.score to gamescore - gamescore
  13. Touch and Drag question

    BarkBarkCo
    by BarkBarkCo · August 2010
    constrain self.DistanceFromFinger to magnitude(self.positionX-touch1X,self.posiitonY-touch1Y)
  14. Touch and Drag question

    scitunes
    by scitunes · August 2010
    constrain self.DistanceFromFinger to magnitude(self.positionX-touch1X,self.posiitonY-touch1Y)
  15. Touch and Drag question

    scitunes
    by scitunes · August 2010
    True, that will be a problem. What about using the above method, but put a change attribute in the otherwise of the touch is pressed rule to change the drag to a really high number. That may slow it w
  16. Activate actor changing attribute

    mrtopz
    by mrtopz · August 2010
    I have a scene where all the images are loaded (touch to begin, 1 player / 2 players, Game name, Background). When I touch the "touch to begin" image I have set it to be destroyed an
  17. Top down question

    scitunes
    by scitunes · August 2010
    or create a game angle attribute (game.Angle)
  18. How to create an actor insensitive to gravity ?

    AfterBurnett
    by AfterBurnett · August 2010
    Have a move attribute that counteracts the gravity. So if gravity is 300, have a move up at 300. That should work.
  19. How to create an actor insensitive to gravity ?

    touchcream
    by touchcream · August 2010
    I've gravity in my scene, usually when I don't want an actor to be sensitive to gravity i set "movable' attribute to false. But for this actor, I want him to move without being affected by gr
  20. Another "random spawn" question

    Sparkyidr
    by Sparkyidr · August 2010
    in-fact, just noticed.. It's not reading the attribute value in realtime.. just whatever it is initially set to manually before I run.
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