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Drawing a line from an actor
by Socks ·(Quote) -
Drawing a line from an actor
by Socks ·You can of course use a Constrain if you wanted to - in which case you would be constraining the spider to the thread's Y position minus half the thread's height. -
Drawing a line from an actor
by Village Idiot ·I got that constrain working for my spider to be at the end of the line – though so far it stops at the mid way point. Still some work to do here.. -
Drawing a line from an actor
by Village Idiot ·This now leads me to the next challenge which is to attach an animated spider. I was thinking of trying a constrain attribute. Do you think this is possible? -
Scrollable text with varying lengths
by fmakawa ·@tatiang @Armelline, curious, is the count function or any of its ilk in GS capable of counting the number of words in a particular cell within a table? I ask because I was thinking: instead of proof -
how to save coins score
by The_Gamesalad_Guru ·(Quote) -
how to save coins score
by MentalDonkeyGames ·The save / load attribute behaviours are meant for saving / loading attributes so that when the game is closed, and open again they won´t reset to default. -
how to save coins score
by Disimob ·I made an attribute coins and I save it on the first page; on others scene I display coins and load it, but it doesn t show saved coins. -
Centre of Mass with collision
by MentalDonkeyGames ·Right, but there might still be cases where you want to use constrains. In 1.24.42 the CoM does not function properly with constrains, but in 1.25 the CoM and rotation constrains work together nicely. -
Centre of Mass with collision
by The_Gamesalad_Guru ·Using pin there is not even a need to add constrains the pin feature functions as a constrain. Just place the actor where you want it. The position is still shown from center so position it taking int -
Profanity Filter For Leaderboard Names
by TheAJTurner ·I have a text attribute in my game called "UserName." Players are able to choose a name when they play the game, and this is the name that is sent to AppFormative if you beat your h -
Centre of Mass with collision
by DigiChain ·(Quote) -
Centre of Mass with collision
by MentalDonkeyGames ·In 1.25 it´s possible to pin the CoM so it will work with constrains. -
Centre of Mass with collision
by DigiChain ·I'm using a constrain on rotation in my current project and the centre of mass reverts back to 0,0. -
Changing Background colour due to collision
by Armelline ·(Quote) -
Changing Background colour due to collision
by fmakawa ·What would I be animating? The background or the actors that have collided? Bare in mind that there would many actors and many collisions that can occur> @Armelline said: -
How can I use a table name as a variable
by Approw ·Im not sure if I understand you correctly, but do you want to transfer all the table data to one single attribute? -
How can I use a table name as a variable
by BigDave ·I want to have one attribute which I give the important table reference too. -
Mathematical problem
by OrvilFox ·(Quote) -
Mathematical problem
by Socks ·Constrain selfX to Radius *cos( Angle + parent's rotation - OFFSET )+ parentX