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  1. can i trust particles?!

    POM
    by POM · July 2010
    have a game attribute- integer called " what image"
  2. Moving an Enemy

    POM
    by POM · July 2010
    constrain self.positionX to sin(self.time * speed ) * "pixels to move" + initialX
  3. Multiplying an integer attribute, help please

    Uninspired_Productions
    by Uninspired_Productions · July 2010
    Trying to find a way to multiply an integer attribute, and if possible, multiplying by another interger attributes value. Have done some digging through the forums and am yet to find anything useful.
  4. Vector to Angle

    tom.tom
    by tom.tom · July 2010
    is vector to angle an attribute tthat you add?
  5. Orientation issue 0.88

    Ruslan21
    by Ruslan21 · July 2010
    go to the scene then attribute scroll down you will see autorotate uncheck everything except the orientation you want
  6. Actor keeps going through walls - help!

    BarkBarkCo
    by BarkBarkCo · July 2010
    Either that or, are you using constrain for your actors movement? That will override collision and you'll find things running through each other. If you just need your actor to stay withing a set of 4
  7. Making an Enemy

    quantumsheep
    by quantumsheep · July 2010
    In your player character constrain the variable 'PlayerX' to the player's position.x and the variable 'Player Y' to the player's position.y.
  8. Stopwatch! Can't find this anywhere

    BarkBarkCo
    by BarkBarkCo · July 2010
    You can't modify game OR actor time attributes at runtime. You can constrain them to your own real attribute and then do whatever you want with it. Example:
  9. Saving user input?

    fstltna
    by fstltna · July 2010
    You need to use the "load attribute" and "save attribute" actions to load & save your desired stats...
  10. Buttons to Control actor movement left and right.

    Shpint
    by Shpint · July 2010
    Create 1 integer attribute "Direction"
  11. constrain attribute crashing game

    dbokser
    by dbokser · July 2010
    I changed it so that it's exactly like the minimap tutorial and the actor position itself changes, instead of changing an attribute inside the actor, and that seems to have made it work. Not exactly w
  12. constrain attribute crashing game

    dbokser
    by dbokser · July 2010
    chose the attribute from the browser
  13. constrain attribute crashing game

    CodeMonkey
    by CodeMonkey · July 2010
    Did you choose the attribute from the attribute browser, or did you manually type in everything?
  14. constrain attribute crashing game

    scitunes
    by scitunes · July 2010
    did you constrain them in the right order? I once made the mistake of constraining self.position to my game attribute when it should have been the other way around. Only thing I can think of.
  15. constrain attribute crashing game

    dbokser
    by dbokser · July 2010
    2. I added Constrain Attributes for game.PlayerPosX to self.Position.X and game.PlayerPosY to self.Position.Y
  16. constrain attribute crashing game

    dbokser
    by dbokser · July 2010
    2. I added Constrain Attributes for game.PlayerPosX to player.Position.X and game.PlayerPosY to player.Position.Y
  17. Has anyone figured out great tilt control for GS?

    AfterBurnett
    by AfterBurnett · July 2010
    Can't you just have a self attribute containing the initial Y or X position of the actor (put a change attribute self attribute to self position Y or X so that at the start of the scene everything is
  18. physics game crashes on IP4 with GS 0.88

    jonmulcahy
    by jonmulcahy · July 2010
    check to make sure you don't have an actor missing an attribute. Sometimes if you remove a sound file, or delete an attribute that an actor was using without removing the reference it will cause it to
  19. Has anyone figured out great tilt control for GS?

    Hachiko
    by Hachiko · July 2010
    Scitunes, you just inadvertently solved a problem for me... I've been having issues with stuff moving that shouldn't... restitution has been no help. I'm going to set up invisible actors and constrain
  20. Has anyone figured out great tilt control for GS?

    scitunes
    by scitunes · July 2010
    In your player just use two constrain behaviors
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