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  1. How can I use a table name as a variable

    BigDave
    by BigDave · March 2016
    I want to have one attribute which I give the important table reference too.
  2. Mathematical problem

    OrvilFox
    by OrvilFox · March 2016
    (Quote)
  3. Mathematical problem

    Socks
    by Socks · March 2016
    Constrain selfX to Radius *cos( Angle + parent's rotation - OFFSET )+ parentX
  4. how to make character jump via another actor

    claycollins33
    by claycollins33 · March 2016
    (Quote)
  5. Mathematical problem

    OrvilFox
    by OrvilFox · March 2016
    (Quote)
  6. Mathematical problem

    Socks
    by Socks · March 2016
    (Quote)
  7. Mathematical problem

    OrvilFox
    by OrvilFox · March 2016
    Thanks for the information. And I tried to spawn a child actor at a certain position, but it did not, it seem like the actor constrained to the parent even before it spawned. Is this a GS thing too?
  8. Mathematical problem

    Socks
    by Socks · March 2016
    (Quote)
  9. Mathematical problem

    OrvilFox
    by OrvilFox · March 2016
    One question about your Fast Constrain v2, why does the child disappeared if I move it to the lower layer than the parent?
  10. Mathematical problem

    Socks
    by Socks · March 2016
    (Quote)
  11. Mathematical problem

    OrvilFox
    by OrvilFox · March 2016
    (Quote)
  12. Mathematical problem

    OrvilFox
    by OrvilFox · March 2016
    (Quote)
  13. Mathematical problem

    Socks
    by Socks · March 2016
    (Quote)
  14. Mathematical problem

    Armelline
    by Armelline · March 2016
    Do a search for @Socks' fast constrain demo. That can do what you seem to be asking. Unless what you're asking is closer to what @tatiang suggests.
  15. Mathematical problem

    OrvilFox
    by OrvilFox · March 2016
    Now, the circle starts to rotate, which means that the green dot needs to move with the circle because they are attached. Therefore I think I need an equation showing the relationship between the rota
  16. how to do multi-language?

    OrvilFox
    by OrvilFox · March 2016
    Yes. Fantasy Nations has a choice of languages including English and Chinese, and more languages can be added if a new translation done. What I did is put a language determine attribute.
  17. Help needed! Multiple animations for character movement?

    Bellow
    by Bellow · March 2016
    when i press left move change attribute flip horizontally to true and change game.position to 1
  18. Difference between Numeric expression and attribute?

    tatiang
    by tatiang · March 2016
    @Socks no, I agree that it's possible to store/save an expression value in an attribute. I was referring to the concept of somehow storing/saving an expression without needing attributes (or tables).
  19. Prevent diagonal swiping

    viking
    by viking · March 2016
    Step 3: If I have multiple actors selected like in step 1 and then release the mouse button I will change an attribute called SwipeActive to true. If I retract the swipe back to the original actor, th
  20. Difference between Numeric expression and attribute?

    Armelline
    by Armelline · March 2016
    In the past there was no numeric expression, only attribute. So it's partly that numeric expression was a feature addition and they couldn't remove attribute as it was used in lots of projects. That s
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