-
Load and save attributes
by vegasmike1 ·I am still perplexed regarding this load and save attribute function. I have a game, I want to save the high score so that the next time a person comes into the game it will be in the nifty text box -
First GS crash in over a month - added text
by Crazybreadman ·this.) There's just one instance & it's constrained to the health attribute. -
First GS crash in over a month - added text
by JamesZeppelin ·Today i added some temporary text (two boxes displaying a small integer attribute with ariel) -
Need math help - tilt calibration
by scitunes ·so constrain self.positionY to self.Position.Y +( game.Accelerometer.X *14) becomes: -
repel and actor?
by BarkBarkCo ·Not sure which is more efficient processor-wise, but you could also constrain the balloon's X and Y attributes to game attributes. Monitoring that info from the fan actor would allow you to determine -
Need math help - tilt calibration
by scitunes ·impossible to get to feel right. If you use the constrain method I describe above, the feel is almost exactly that of tilt to live. So I really want to stick with that method, I just don't know how t -
Advice please - Best approach for a drag and rotate actor?
by firemaplegames ·You'll need two attributes: 'distanceFromCenter' and 'dragging'. -
Dragging and dropping an actor onto another
by chosenonestudios ·constrain attribute: game.object x to self.position x -
Dragging and dropping an actor onto another
by RastaRise ·I have set up the rule and made a new attribute "placed" and have set up the constrain attribute self.Position.X and self.Position.Y but how would i go about constraining them to the -
Dragging and dropping an actor onto another
by chosenonestudios ·when game."placed" is true constrain self.position x to other objects x constrain self.position y to other objects y -
Set limit/maximum for attribute
by hrsmedia ·How do you set the limit/maximum value for an integer attribute? -
Using the game clock for timers- Anyone have a tutorial or video?
by firemaplegames ·Create a new attribute called something like 'capturedTime'. -
Need math help - tilt calibration
by scitunes ·I know how to calibrate the tilt to a custom angle when using accelerate based on the accelerometer data, but I am using constrains not accelerate so I need some help. -
Rotate around a center point while that center point is moving
by Player_E ·Constrain attribute -
Quick timer question.
by CodeMonkey ·Also, using Interpolate to increment an attribute is a bad thing. -
Quick timer question.
by scitunes ·Change attribute game.timer to game.timer+1 -
Camera Pinch Zoom IN Zoom OUT
by carlos.varela.com ·Yeah man! its works! thanks for that! I know another way, put your device on the floor, sit some steps back, the as your tall, then let you get down 45 degrees without moving your legs in order to g -
Quick timer question.
by hrsmedia ·If attribute is true = start timer -
Constraining Variable to Random Value
by ZackGS ·Constrain Test to random(0,10) -
GS Touch Hockey Template
by chosenonestudios ·To fix this I removed the accelerate and changed by two Change Attribute behaviors: