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Rotate To Mouse Help
by JonTiStudios ·Vectortoangle is what you want to use for this. Constrain the player's rotation to the vectortoangle formula. -
PLEASE HELP! Fighting Game Jumping
by firemaplegames ·-----Constrain Attribute to [whatever] -
Multiple hit points with multiple spawning actors
by reddotinc ·Any idea how I would be able to constrain the x,y of multiple actors to allow this to work for me? -
My Ball Stops Bouncing!!!
by froamer ·Constrain Attribute: self.Position.X To: scene.Camera.Origin.X +100 -
How do i spawn faster? Over a period of time.
by DanielA ·I have tried a few things: I created an attribute (REAL) called "spawnSpeed" set it to (.7), after 10 seconds (change attribute spawnSpeed to spawnSpeed - .1) and nothing works. -
How to destroy an object when it stops moving?
by danayel ·I am trying to destroy an object when it stops moving, but I can't work out how to detect if the current object is moving or not, other than to constrain it's x and y to a global x and y and check eve -
The Secret of Grisly Manor - sneak peek of my new game!
by firemaplegames ·@POLYGAMe: you can set the Max Speed attribute in the Actor. -
Can U Play Random Sounds ?
by MoneyMaker100 ·My change attribute is set to (random 1,8) and my rules also go 1-8. -
Can U Play Random Sounds ?
by stanimation ·change the pull down to Attribute -
Menu scene flashes when changed scene to game
by reddotinc ·I deleted an attribute because it was the incorrect type (no way to edit) and there was one instance where I missed updating it! -
Change actor image based on scene
by jmp909 ·in each scene set an attribute -
Making A Pause Screen. How to do it properly?
by eaguirre ·For my games I create a game attribute that I call 'state'. -
Is this easy to do?
by hrsmedia ·change attribute: game.allowspawn to game.allowspawn+1 -
Is this easy to do?
by hrsmedia ·change attribute: game.allowspawn to game.allowspawn=1 -
Is this easy to do?
by hrsmedia ·ok so create new game attribute = AllowSpawn (integer) Value = 0 ? -
Is this easy to do?
by mrfunkleberry ·AllowSpawn (game attribute) = 0 -
"when touch is pressed" not working please help
by POM ·i tried to move the actor to different positions in case of some collisions or overlapping -
"when touch is pressed" not working please help
by POM ·ill try it. but hey, its just when touch is pressed - change attribute , -
"when touch is pressed" not working please help
by POM ·when touch is pressed AND when attribute "im done" is false change : -
Binary-to-integer conversion?
by Ignis ·@jmp909: Great idea, and vastly easier than my initial idea. I just completed a test of 8 "switches" which modify a game attribute. I used just two custom actor attributes: an intege