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  1. Rotate To Mouse Help

    JonTiStudios
    by JonTiStudios · May 2010
    Vectortoangle is what you want to use for this. Constrain the player's rotation to the vectortoangle formula.
  2. PLEASE HELP! Fighting Game Jumping

    firemaplegames
    by firemaplegames · May 2010
    -----Constrain Attribute to [whatever]
  3. Multiple hit points with multiple spawning actors

    reddotinc
    by reddotinc · May 2010
    Any idea how I would be able to constrain the x,y of multiple actors to allow this to work for me?
  4. My Ball Stops Bouncing!!!

    froamer
    by froamer · May 2010
    Constrain Attribute: self.Position.X To: scene.Camera.Origin.X +100
  5. How do i spawn faster? Over a period of time.

    DanielA
    by DanielA · May 2010
    I have tried a few things: I created an attribute (REAL) called "spawnSpeed" set it to (.7), after 10 seconds (change attribute spawnSpeed to spawnSpeed - .1) and nothing works.
  6. How to destroy an object when it stops moving?

    danayel
    by danayel · May 2010
    I am trying to destroy an object when it stops moving, but I can't work out how to detect if the current object is moving or not, other than to constrain it's x and y to a global x and y and check eve
  7. The Secret of Grisly Manor - sneak peek of my new game!

    firemaplegames
    by firemaplegames · May 2010
    @POLYGAMe: you can set the Max Speed attribute in the Actor.
  8. Can U Play Random Sounds ?

    MoneyMaker100
    by MoneyMaker100 · May 2010
    My change attribute is set to (random 1,8) and my rules also go 1-8.
  9. Can U Play Random Sounds ?

    stanimation
    by stanimation · May 2010
    change the pull down to Attribute
  10. Menu scene flashes when changed scene to game

    reddotinc
    by reddotinc · May 2010
    I deleted an attribute because it was the incorrect type (no way to edit) and there was one instance where I missed updating it!
  11. Change actor image based on scene

    jmp909
    by jmp909 · May 2010
    in each scene set an attribute
  12. Making A Pause Screen. How to do it properly?

    eaguirre
    by eaguirre · May 2010
    For my games I create a game attribute that I call 'state'.
  13. Is this easy to do?

    hrsmedia
    by hrsmedia · May 2010
    change attribute: game.allowspawn to game.allowspawn+1
  14. Is this easy to do?

    hrsmedia
    by hrsmedia · May 2010
    change attribute: game.allowspawn to game.allowspawn=1
  15. Is this easy to do?

    hrsmedia
    by hrsmedia · May 2010
    ok so create new game attribute = AllowSpawn (integer) Value = 0 ?
  16. Is this easy to do?

    mrfunkleberry
    by mrfunkleberry · May 2010
    AllowSpawn (game attribute) = 0
  17. "when touch is pressed" not working please help

    POM
    by POM · May 2010
    i tried to move the actor to different positions in case of some collisions or overlapping
  18. "when touch is pressed" not working please help

    POM
    by POM · May 2010
    ill try it. but hey, its just when touch is pressed - change attribute ,
  19. "when touch is pressed" not working please help

    POM
    by POM · May 2010
    when touch is pressed AND when attribute "im done" is false change :
  20. Binary-to-integer conversion?

    Ignis
    by Ignis · May 2010
    @jmp909: Great idea, and vastly easier than my initial idea. I just completed a test of 8 "switches" which modify a game attribute. I used just two custom actor attributes: an intege
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