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How to make actors spawn randomly
by quantumsheep ·Make an integer attribute - call it 'popup' or whatever you like. -
Search and Visibility
by cmasterenko ·but in answer to your question, you just need to create a rule in that actor that when it overlaps or collides with the 2nd actor you change attribute to self.color.alpha to 0 or whatever else to give -
Why isn't my highscore method working? :(
by butterbean ·You used "constrain attribute" in the last part of each rule? -
Why isn't my highscore method working? :(
by butterbean ·Use "constrain attribute" instead of change attribute under: -
Why isn't my highscore method working? :(
by RH ·I have 5 highscore attributes, HS1, HS2, HS3, HS4, HS5. HS1 the best, HS5 the worst. I also have a score attribute and a the following rules on an actor that spawns at the end of the game. -
Ammo bar & actor question?
by kevelation ·My rules or firing the lazer are in the player (actor)i have 2 attributes: -
Save and load an attribute for achievement
by Player_E ·First I have a global boolean attribute that is at false. That I want to determine if I have the achievement or not. I'll call this achievement 1 for description purposes -
Save and load an attribute for achievement
by Player_E ·I have a global Boolean attribute that tells me if I have gotten the achievement or not. -
Mouse Cursor Help
by firemaplegames ·In that actor, have two Constrain Attributes, one for self.Position.X To Mouse.X and one for self.Position.Y To Mouse.Y -
Problem with vertical scrolling in portrait for iPad
by cmasterenko ·I have a background in portrait mode for iPad that's 768x2048 and the camera follows me attribute on an actor, but I can't get my game to scroll vertically. It will only wrap, but not scroll to see th -
Add a shadow effect to an actor
by synthesis ·Report 3 constrained variables from the main to the game: -
attributes Changing other attributes?
by dmilinovichiii ·Create an integer game attribute. In the first actor put a constrain attribute behavior. Set it to constrain the integer game attribute to the attribute that the 1 would be of. Put a constrain attribu -
attributes Changing other attributes?
by TraXsiv2 ·Here is what i want my game to do. I want it so that when one attribute value of one actor is changed to... lets say 1. I want a different actor's attribute to change to the value 1 also. Is this -
GameSalad 0.8.5 Now Available
by CodeMonkey ·@ORBZ Re:"Linear velocity attribute can now be used in expressions." -
Power Meter
by ORBZ ·set physics restitution to 0 for both the dart and the target. then set a rule on the dart that when it collides with the target to constrain x and y positions to the current x y positions. that way -
Intentional Flaming...
by BarkBarkCo ·I used an circular image for the particle. I could probably get it to look longer by squishing it's width attribute....or anyone could, as it is editable in GS. -
GameSalad 0.8.5 Now Available
by ORBZ ·"Linear velocity attribute can now be used in expressions." -
something is wrong, please read
by Chaser ·You might need an otherwise because in theory it should stop at 80. Ex otherwise if self x =80 constrain self x to current position. I'm not home to test this but something like that -
something is wrong, please read
by POM ·constrain selfX to selfX+4 -
Lock actors together.
by Kamazar ·When "invisible actor" collides or overlaps with "locking actor", constrain "invisible actors" X and Y coordinates to "locking actor's X&