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  1. Lock actors together.

    efish
    by efish · April 2010
    Does anyone know if it is possible to lock one actor to another? Lets say you have on invisible actor that moves exactly like another visible actor when it is touched. I currently use the "fo
  2. GameSalad 0.8.5 Now Available

    CodeMonkey
    by CodeMonkey · April 2010
    # Linear velocity attribute can now be used in expressions.
  3. How make this Attributes

    Rubiyooo
    by Rubiyooo · April 2010
    Real Attributes: self.OffsetX and self.OffsetY
  4. Help moving a row of actors from side to side.

    firemaplegames
    by firemaplegames · April 2010
    To "communicate" between actors, as in your example, when one actor hits a wall, have every actor move down, you need to use global game attributes.
  5. Counteract Gravity

    firemaplegames
    by firemaplegames · April 2010
    The second Change Attribute you have above needs to be a Constrain Attribute.
  6. Counteract Gravity

    Dooki
    by Dooki · April 2010
    - Change Attribute= self.StartY To:self.Position.Y
  7. Good joystick car control???

    Chaser
    by Chaser · April 2010
    I've been working on a joystick based on multiple touch points such as touch forward button change velocity Forward right change velocity 45 degrees and rotate car 45 so it points the car in the dir
  8. scene menu and remembering previous scene?

    scitunes
    by scitunes · April 2010
    Create a game integer attribute called currentScene
  9. Can't get actor to move

    cmasterenko
    by cmasterenko · April 2010
    I've also tried using the accelerate attribute instead of move and still nothing. Any help would be greatly appreciated.
  10. shoot projectile question

    StormyStudio
    by StormyStudio · April 2010
    I guess if you know how far it is going to go, you can control the scale attribute,
  11. Question about attributes

    App_Maker
    by App_Maker · April 2010
    Heres what im trying to do im making a rpg game and have the player hp attribute currently set to 100 then when i add armor the issue is that when you go from having armor =1 to then changing armor to
  12. Jump amount control by holding down button longer?

    bladeolson
    by bladeolson · April 2010
    I am wondering if I have this kind of attribute then trigger him to jump he is no longer on the ground anymore so the longer keypress is not working?
  13. Apple reject my application: HELP GAME SALAD STAFF

    butterbean
    by butterbean · April 2010
    Sometimes you may leave a rule in there and it doesn't contain an attribute or anything so double check
  14. Jump amount control by holding down button longer?

    bladeolson
    by bladeolson · April 2010
    I have created a jumping character. Right now if I push "jump" while touching the ground it sets attribute to "jump" and the jump sequence is initiated.
  15. Graphic bar over time

    Kamazar
    by Kamazar · April 2010
    Create a new scene integer variable, and have a timer add +1 to it ever second. Constrain the size of the bar to that variable, but with a couple of adjustments so that the bar is the right size. Do y
  16. Counteract Gravity

    Kamazar
    by Kamazar · April 2010
    What scitunes said. Always a better strategy, since move/accelerate are always fishy against gravity (and I tried tons of combination with timers, constrain and change attributes, etc). When you're us
  17. Want to bounce the actor

    Dooki
    by Dooki · April 2010
    ...not sure what I am doing wrong. I have looked at several templates that have bounce, whether off a paddle or off a wall. They all show applying the collision attribute should do the trick! I really
  18. single shots??

    Dooki
    by Dooki · April 2010
    - Group:Timer= .1 sec sub attribute: Spawn actor=75/-5
  19. I can´t make the actor follow the mouse

    Rubiyooo
    by Rubiyooo · April 2010
    How make this Attributes
  20. SceneA goes to SceneB - 1 actor randomize image each time?

    Stormtrix
    by Stormtrix · April 2010
    Change Attribute: game.card To: random(1.52)
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