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Constrain movement & collision boxes
by TraXsiv2 ·hmm... I understand the concept but it doesn't seem to work. Just to clarify, When I create the attribute. Do I create a "text" attribute and call it x and put in a value of real o -
Constrain movement & collision boxes
by TraXsiv2 ·Im sorry. Im new to this program. For the making a self attribute. I create a new attribute with "real" type. When i try to set the value to x it just sets it to 0. Im sorry, am -
Constrain movement & collision boxes
by TraXsiv2 ·thank you so much. for the constraints can I put Constrain attribute self.position.X to X, because I have multiple actors of this type spawning at different times -
Constrain movement & collision boxes
by TraXsiv2 ·1. Is there away to only allow up and down movements only and constrain left and right movements. When my player hits into a block the block moves left or right a little bit. I want these blocks to -
Change sound played after touching actor
by VoidedSky ·Attribute: game.soundnumber(Interger) -
Change sound played after touching actor
by scitunes ·A boolean only allows for two values (true or false). If you only have two sounds a boolean will work fine. If you have more than two you need to use a game integer attribute and set it to 1 -
DEVS: Input on GS game execution "pipeline"
by BeyondtheTech ·I think this is the reason why I ended up using Constrain Attribute Actions instead of Change Attribute ones. I was getting so frustrated why things weren't updating in the order I placed them in the -
Twitter Behaviour?
by giacomopoppi ·i think the internal attribute is referring to the iphones system: time,options.... -
How do I make a Health Bar follow my actor?
by BeyondtheTech ·Then Constrain the Attribute of the Health Bar Rotation Angle to the Main Character's Rotation Angle. -
Link to a layer?
by BeyondtheTech ·Change Attribute: game.ImageNamePrefix = "image_" -
How do I make a Health Bar follow my actor?
by BeyondtheTech ·Make the following real or integer Game Attributes: -
rotating needle and zooming
by haim96 ·yes, i used constrain attribute. -
rotating needle and zooming
by BeyondtheTech ·Did you try constraining the self.Rotation Attribute to the value instead of changing? I think it's an issue with 0.8.4 that I never saw previously. I'm going around and having to Constrain things i -
rotating needle and zooming
by BeyondtheTech ·half of the semicircle. Rotate it with the attribute and it will look as if it's pivoting from there. -
rotating needle and zooming
by haim96 ·i tried to link the needle rotation to attribute (that range 0 to 360) -
A Question About Restitution
by jonmulcahy ·if you mean what i think you mean, you could do it with an attributes and a few rules. Is that bounce height going to be the same every time? If so, just create an invisible actor as a hotzone, and tw -
How to Scroll the background with a finger on iPhone
by froamer ·While the Dragging flag is set, I constrain the Camera X and Y origin like this: -
Accelerometer problems with autorotate
by Chaser ·Choose only 1 auto rotate option in every scene attribute then when publishing only choose 1 of the orientations. Your game does not have to rotate mine are approved and they don't rotate Ghost Word -
is it the all commands to make a actor move in a perfect circle?
by lol0tte ·constarain attribute "self.position.x" to "40*cos(self.time*600%360)+240" -
What is the effect for a game?attribute - "grabbed"
by lol0tte ·attribute - "grabbed"