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Help with some logic issues (it seems to be out of my league!)
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GAMESALAD hard crash and kernel panic when in portrait mode
by synthesis ·I sometimes experience this when I have an empty attribute or expression slot in a behavior. -
Help with some logic issues (it seems to be out of my league!)
by scitunes ·when attribute = 1 -
info in Game salad 0.8.4 advance setting
by JamesZeppelin ·now in every scene attribute you have auto rotate attirbutes -
Change Images
by craps ·1. Actor attribute - boolean, integer? Then name "game.attribute" - -
Saving attribute not working between sessions. Anyone can help?
by chosenonestudios ·Ok heres what you can do: after you kill the first actor make it flip a switch, when attribute blankedy blankedy = whatever, than for 5s if chain attribute = whatever than do this, (give you extra po -
Problem with something that seems like it'd be simple
by quantumsheep ·Attribute self.position.X < - self.Size.Width /2 -
multiple images
by firemaplegames ·Then, in the Actor that needs to change its image, create an integer attribute named "currentImage" (without the quotes) -
Saving attribute not working between sessions. Anyone can help?
by dieseljesus ·When Attribute KillCount = KillCount+10. -
Saving attribute not working between sessions. Anyone can help?
by dieseljesus ·Hi, thanks for the help. Im doing exactly that, and most of the time i see the right saved highscore, but when i reset the game and start it again, the highscore is down to 0.... in the actual game, i -
Saving attribute not working between sessions. Anyone can help?
by chosenonestudios ·So to show my main menu high score it says: display text (game.highscore) then it says load attribute: (key: highscore load attribute game.highscore) -
multiple images
by firemaplegames ·-----Change Attribute: self.Image To: "image"..(self.currentImage + 1)..".png" -
Saving attribute not working between sessions. Anyone can help?
by dieseljesus ·Im gonna try the delay now. What i do is save the attribute to gamescore when the gamescore is higher than the highscore, but i also added a the same save attribute at the game over screen. -
multiple images
by craps ·---Change Attribute: self.Image To: "image"..(self.currentImage + 1)..".png" -
multiple images
by craps ·---Change Attribute: self.Image To: "image"..(self.currentImage + 1)..".png" -
Attribute help. Trigger when game flag is increased?
by dieseljesus ·Hi. finalizing the game, and had a few questions. How can i check when a game-flag is increased and then do something? -
Saving attribute not working between sessions. Anyone can help?
by dieseljesus ·Hey. Thanks for the reply. Yes, i have a Load Attribute behavior at the highscore screen. It loads the attribute that i saved earlier. It works all the time, as long as i dont exit the game and start -
Interpolate Help
by iPhoneDevForMe ·constrain its x and y to the touch(mouse) xy for drag and drop -
Saving attribute not working between sessions. Anyone can help?
by dieseljesus ·Hiya! Working on our first game and we would like to save the highscores. What i do is save the highscore with key "HighScore1", i also load it as "HighScore1". Th… -
multiple images
by firemaplegames ·Oops sorry, use Change Attribute, not Change Image.