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Entry fields reset to blank!
by firemaplegames ·yes, those attributes that you cannot find need to be created by you. -
Entry fields reset to blank!
by Dooki ·- the template game shows a change attribute entry as "self.Start, or self.Loading." I cannot find these in the sub menus offered. Where exactly do I find them? In the end I have bee -
Multiple Drag and Drop Actors
by firemaplegames ·You need to have another global boolean game attribute called something like "isDraggingObject". -
Freehand Touch Scrolling, please!!! iPhone/iPod/iPad feature question
by firemaplegames ·-----Constrain Attribute: self.Position.X To: game.Devices.Mouse.X -
BUG: Angular drag does not work
by rebump ·I know Syn and a handful of others have notices velocity and angular velocity not coming to a complete rest eventually. Even when forcing a "0" value on an actor velocity attribute -
multiple images
by craps ·-----Change Attribute self.currentImage To: self.currentImage + 1 -
How can i save "Best Score" after close game?
by Kuder ·I have "Score" and "Best Score" attribute in my game. -
multiple images
by firemaplegames ·Then, in the Actor that needs to change its image, create an integer attribute named "currentImage" (without the quotes) -
multiple images
by chosenonestudios ·"CREATE THIS AS AN ACTOR ATTRIBUTE?" -
Attributes don't work??
by JackBQuick ·Is there a way to compress this to ChangeColour = ChangeExample? Maybe by making ChangeExample into a global game attribute? -
multiple images
by craps ·create a attribute called image changer (err whatever you want it to be called) set it @ 0 -
Pause Problem
by JGary321 ·You need an ACTOR INTEGER attribute -
multiple images
by chosenonestudios ·Oh and when your changing the attribute make sure you wrap that in a timer otherwise it will activate all the commands at once and it won't work. Like on mine it says: when touch is pressed change ima -
multiple images
by chosenonestudios ·alright create a attribute called image changer (err whatever you want it to be called) set it @ 0 -
multiple images
by craps ·I have two seperate images on the screen and if touched one image will change. But if I touch it again nothing will happen. If I follow with a second image change attribute both images change at the s -
multiple images
by craps ·I am able to use the touch rule and change image attribute to change to a new image. How can I do that multiple times? -
Attributes don't work??
by 2004184 ·When I click on a colour, the attribute ChangeColour changes into the number of the colour, so when red is clicked, ChangeColour becomes 1. The first fase of my example is grey, so the first actor nee -
Jumping and hit detection, suggestions?
by chosenonestudios ·work enough heres what you can do. You can constrain your main characters x and y coordinates and make an invisible actor that has their x and y coordinates constrained (to your main character) and y -
anyone workout quick way to calc actor distance
by BeyondtheTech ·I only Constrain the main game character Actor's position to global Attributes, then perform any tests inside the enemy Actor. In your case, you should add another global Attribute(s) that will & -
Attributes don't work??
by BeyondtheTech ·Constrain Attribute: self.Actual = floor(game.EnergyLevel*0.1)*10