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  1. Storring actors possitioning

    tatiang
    by tatiang · February 2016
    It makes sense. But if you are using variable length values then you need a separator character such as #172#3#31 (or commas but I like to use a separator at the start) and then would need to use the
  2. Changing one actor to another

    raciukas22
    by raciukas22 · February 2016
    Thanks a lot. Thats what I did. Everytime user clicks on button it changes game.attribute+1 and actor is spawn, but then when I click another button it changes game.attribute2+1 actor changes alpha to
  3. How to create a portal (spawn actor)between two walls at random points

    devaguptam
    by devaguptam · February 2016
    http://forums.gamesalad.com/discussion/73982/change-attribute-of-random-actor-in-scene
  4. Drag / drop - Replace table value when dropped.

    KIIVIIN
    by KIIVIIN · February 2016
    (Quote)
  5. Drag / drop - Replace table value when dropped.

    tatiang
    by tatiang · February 2016
        Change Attribute
  6. Drag / drop - Replace table value when dropped.

    KIIVIIN
    by KIIVIIN · February 2016
    Did not work, I stored the value in the slot self attribute when touch is pressed. That part worked. BUT I guess swaping values on the same actor with different table value is harder?
  7. Drag / drop - Replace table value when dropped.

    KIIVIIN
    by KIIVIIN · February 2016
    (Quote)
  8. INVESTIGATING THE SEA OF LAG! need help / opinions

    louistrudel
    by louistrudel · February 2016
    Sorry if my questions aren't very specific. since my first project is badly done (too many useless constrains i think thanks to your tips) i'm currently brainstorming for a second project so everythin
  9. Drag / drop - Replace table value when dropped.

    tatiang
    by tatiang · February 2016
    You can do this by storing one table value in an attribute using a Change Attribute behavior and then using two Change Table Value behaviors to make the other two changes.
  10. INVESTIGATING THE SEA OF LAG! need help / opinions

    Socks
    by Socks · February 2016
    (Quote)
  11. INVESTIGATING THE SEA OF LAG! need help / opinions

    louistrudel
    by louistrudel · February 2016
    -Are constrains constantly looping or are they smart and require less processing when the value doesnt need to change?
  12. Texting can be sexy

    smurfted
    by smurfted · February 2016
    Can i check the length (the number of characters) of a text attribute?
  13. Share on Facebook, SMS, Email, Twitter and Google +. Free Templates by Gs Extras

    supafly129
    by supafly129 · February 2016
    (Quote)
  14. Share on Facebook, SMS, Email, Twitter and Google +. Free Templates by Gs Extras

    RabidParrot
    by RabidParrot · February 2016
    Unfortunately that is a global attribute that is required for the script to be successful. Changing the final url will affect all users. I found Gamesalad.com to be the best end url for the facebook a
  15. Why my game was rejected by a major publisher

    antleecar
    by antleecar · February 2016
    (Quote)
  16. Why my game was rejected by a major publisher

    Moik
    by Moik · February 2016
    (Quote)
  17. Mailto not working...

    Armelline
    by Armelline · February 2016
    @gyroscope I just stumbled upon this thread and you don't need to do the + business - make a self attribute, type a space into it, and use that as the search string. Alt-Space and a genuine space are
  18. Why my game was rejected by a major publisher

    Armelline
    by Armelline · February 2016
    prioritising core creator features like custom collisions and custom fonts, as well as improving stability and speed. (I think I've had 1 crash in the past month, so they've made huge strides there.)
  19. GameSalad Pinball Jam!

    Valan
    by Valan · February 2016
    @ Jamie_C: Cheers, some mode switching and Actor to Actor Attribute Changes.
  20. Custom Rule for my Store? Help?

    Games4life
    by Games4life · February 2016
    (Quote)
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