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Can GameSalad develop Action game??
by quantumsheep ·'punchframe' is an attribute that keeps track of which image you're on. -
Can GameSalad develop Action game??
by BeyondtheTech ·Can I constrain an attribute to increase at every frame of the Actor, and reset it at the beginning of each sequence, so as to make a pseudo frame counter? -
Pause actor and scene attribute, and resume
by VoidedSky ·This idea just hit me. In an update there should be a pause attribute, and a resume attribute. In the Pause attribute, you choose what you want to pause (An actor, scene, game, attribute, rule...) the -
Read this and tell me what u think haha!
by DanielAvni ·constrain cueX to self.position.Y -
game.MoveLeft Attribute
by firemaplegames ·You have to create that attribute yourself. Click the little plus sign in the Attributes panel to create a new attribute. -
game.MoveLeft Attribute
by RacetotheMoon ·I apologize, for this is a pretty newb question, but where is the game.MoveLeft attribute, as featured in this example? (http://gamesalad.com/wiki/how_tos:gsc_move_stop_animate) -
my first game...heart break touch!
by rdcube ·do I create an actor and place it on the screen and in the actor put a timer to keep saving every second the current score to my 'highscore' attribute? -
ok I give up, simple platform moving problem....
by StormyStudio ·to create the movement. And the fixed altitude attribute. -
Have actor change image of other actor?
by rebump ·And you have the actor who is to change looking for the change in the game attribute that triggers it? -
Wrap X & Y Problem
by ORBZ ·how is ANTI-FREEZE following the camera? Via constrain attribute or is ANTI-FREEZE itself your camera controller? -
ok I give up, simple platform moving problem....
by StormyStudio ·I want a platform that at the press of a button (change of an attribute) will start automatically moving left and right across the screen. (Ideally moving in a way I can vary with a 'real' value that -
BUG ERROS on 0.82 - destroy objects - sound play and auto rotation turned on
by beatrage ·In my build running on 0.7 every sound was playing perfect and the collisions where perfect too with every actor enemy exploding and dying in perfect harmony....now my game doesn't play sound ( and -
Moving platforms
by firemaplegames ·Some don't. Change Attribute for example. That only fires once. -
Moving platforms
by firemaplegames ·Some behaviors like Accelerate, Move, Constrain Attribute, Control Camera, etc, will always fire... -
Moving platforms
by firemaplegames ·So you create a global integer Attribute called "gravity". Set it to something like 500 -
Moving platforms
by butterbean ·For gravity, you'd make it a global game attribute, would it be real? And how would you originally set it? -
Moving platforms
by firemaplegames ·Also, I would make the gravity a global game attribute so you can easily change it. -
Moving platforms
by firemaplegames ·As far as the vertical moving platform is concerned, if you do need gravity, I think you still will need a constant up acceleration to counteract it, but you will also need to constrain it with some t -
spawn attribute not working after pause scene..help
by ragg ·hey guys,after i pause my scene n go back to the scene scene,all the spawner not working anymore...help pls...i have preserve the game scene -
level unlock help
by ktfright ·I think my rules are set so if the player beats a boss, change the global attribute LevelsUnlocked to whatever number level is unlocked (there is where the problem may be at)