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  1. Is there a scene initialize attribute and player input disable?

    ccbx4321
    by ccbx4321 · December 2009
    triggers I can find are based off of "attributes" and it seems "player input". At this point in the game, I don't want the player to have input anything yet, just
  2. Determining size of collision, and grouping objects?

    firemaplegames
    by firemaplegames · December 2009
    You can have an invisible "collision" actor and constrain the position of another actor of any size to the "collision" object.
  3. Determining size of collision, and grouping objects?

    saxajar
    by saxajar · December 2009
    First, is there a way to determine the size of the collion box of an entity, regardless of it's sprite size? Currently the only way I can see to do collisions is basically the size of the object, even
  4. How to Lock a bar in rotation??

    firemaplegames
    by firemaplegames · December 2009
    You'll need to use 3 Constrain Attributes on the propeller:
  5. Actor pushes/moves another actor

    butterbean
    by butterbean · December 2009
    Try constraining the rock to the Y axis, if it's sitting around 100, constrain it to 100, and see if the actor pushing it can push it straight instead of diagonal
  6. Actor pushes/moves another actor

    Tbone
    by Tbone · December 2009
    I set up a game attribute that tracks the hero linear velocity (both X and Y) and made a rule that checks this and applies an opposite position to the rock.
  7. changeable timer

    CoIin
    by CoIin · December 2009
    One of the timer options lets you set the delay to a game attribute. When you do that the timer does the actions every n seconds, where n is taken from the game attribute.
  8. Enemy Health Points, And some other stuff

    PPenguin
    by PPenguin · December 2009
    Easy, just create an integer attribute equal to the number of hits you want the enemy to take.
  9. enemies with health

    Player_E
    by Player_E · December 2009
    I have a game attribute called damage integer set at 0
  10. enemies with health

    firemaplegames
    by firemaplegames · December 2009
    set an Attribute (integer) called Damage
  11. How to Lock a bar in rotation??

    firemaplegames
    by firemaplegames · December 2009
    You'll need to use 3 Constrain Attributes on the propeller:
  12. Random Level Select

    firemaplegames
    by firemaplegames · December 2009
    Create a game attribute (boolean) called randomLevel
  13. enemies with health

    Player_E
    by Player_E · December 2009
    Okay dont know why this is not working any more, but I created an enemy with a health attribute of 10 and set it as integer.
  14. Keeping joystick relative to the camera

    Eastbound
    by Eastbound · December 2009
    I have tried constraining the attribute self.Position.X to camOriginX with no avail. Help?
  15. which type of attribute can be a decimal?

    CodeMonkey
    by CodeMonkey · December 2009
    Just updated that and how to add an attribute with the same info.
  16. count down timer that counts down faster each round of a race

    scitunes
    by scitunes · December 2009
    rules for. So I have been trying to have a game attribute that works as a multiplier. It starts out at 1 and each lap is lowered by .05. This attribute is then multplied by the timer (which is reset
  17. which type of attribute can be a decimal?

    beefy_clyro
    by beefy_clyro · December 2009
    That would be greatly appreciated scitunes, i too would really benefit from knowing more about the attributes. As of yet in my designing ( i am a newbie tho ) i have avoided using them as to be honest
  18. character face to the left

    Fafnir312
    by Fafnir312 · December 2009
    Set up a boolean attribute called "right". Make a rule that checks if it's true and if so then do the shooting right. Under "otherwise" put the shooting left behavi
  19. which type of attribute can be a decimal?

    scitunes
    by scitunes · December 2009
    Is there a spot in the wiki that explains the uses of each type of game attribute?
  20. which type of attribute can be a decimal?

    scitunes
    by scitunes · December 2009
    I have been making a total bone head mistake and trying to change an integer attribute to a decimal value, which I just realized by definition an integer cannot handle. Is there an attribute I can use
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