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instant destroy problem
by CoIin ·In my real project I'm doing lots of attempts to solve this problem already, such as having a "dead" attribute, and also having a boolean set by a timer, so that the background won't -
Rotate variable
by stanimation ·I'm trying to figure out a way to have the rotation of an actor change as the actor is moved left to right. For example, if the actor is on the left side of the screen its rotation would be 10 degrees -
What are the top features you would like to see?
by Patronus ·2. The ability for one actor to access or modify the attributes of another -
Help with Scoring
by jonmulcahy ·create an attribute called Score -
Pause game issue
by alexxxhp ·the issue is that the pause works for everything that is not accelerated like say I have a ship flying around and an object that is set to fly across in acceleration the ship stop instantly but the ob -
Pause game issue
by jonmulcahy ·In my game, I have a pause button that changes an attribute I created (Paused) to 1. -
Pushing buttons
by firemaplegames ·create an attribute called "itemHasBeenThrown" (Boolean). -
Pushing buttons
by stanimation ·I would make an attribute. So when touched, it does what you want. -
Spawn and destroy help
by scitunes ·I can always create an invisible actor and constrain the X&Y to the actor, but it is kind of a pain). Come to think of it you could change the size like you are doing and also spawn a new act -
Has any made a D-Pad
by jonmulcahy ·a d pad should be pretty simple. I've been building one in passing, and I just used a few attributes. I made 4 attributes (up, down, left and right), and 4 actors (upButton, downButton, leftButton and -
spawn different enemies at random intervals?
by firemaplegames ·wherever you are spawning enemies, create a attribute (integer) called "randomEnemy". -
lose life problem.
by firemaplegames ·Create a global game attribute (Boolean) called "invincible". -
Repeating score change attribute
by Corella ·One way would be to have a separate attribute which is at 6000, so when -
Repeating score change attribute
by butterbean ·Create attribute game.score to keep track of score -
Repeating score change attribute
by Weswog ·How do I make it so that every 6000 points or so it will change an attribute? -
Ending a game
by alexxxhp ·can I do that attribute to the snece instead of the game that way I can control each level and amount of enemies to capture or is there another attribute to do that the higher the level the more enemi -
any way of stopping timer when it reaches zero...
by butterbean ·Is there a way to stop the timer when it reaches zero (temporarily) until the next level, and I can reset the attribute? -
Ran out of chunks of size 16
by Patronus ·Do you have a number of actors on screen using the drag function? I had a similar problem and it was finally traced to a problem with the drag attribute. It will make the game crash after a while. -
lose life problem.
by butterbean ·Create a global game attribute called: Player Life, and place a rule within the player that says: If actor collides with: (which part of the level you want them to lose a life, or heart), change attri -
spawning actor with collision points
by Fafnir312 ·Use invisible actors that are constrained to follow your triangle actor. You'll need to offset their constrain coordinates and rotate them to line up with the sides or your triangle actor.