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How to make a health bar?
by kwan_blanche ·where can i create an game attribute then? -
How to make a health bar?
by kwan_blanche ·"When your player takes damage, make sure you put in a 'change attribute' behaviour to tell the game that your energy/lives is energy/lives-1" -
Better Jump Movement
by ratbum ·Thanks, just wondering if it's important or not to have the jump boolean attribute connected to the game, rather than the actor? -
Sound On / Off How Too ?
by Jel ·I've created a Game Attribute called Sound then on my Sound On/Off button in my settings menu I create a rule with attribute - game.Sound = ??? -
Adding health to an actor. Pick up items/health ammo etc.
by jonmulcahy ·as far as creating collectables that's easy. you just need to create an actor & attribute for each type, coin, food, poison. then in each actor create a rule: -
Sound On / Off How Too ?
by jonmulcahy ·It's pretty simple if you use attributes -
Adding health to an actor. Pick up items/health ammo etc.
by Spaceface ·Can anyone tell me how to create a health attribute for my actor? -
Scrolling Background (on small scene)
by stanimation ·first go to your scene attributes and change the scene width to double, or however long you want, the scene size to 960. -
Better Jump Movement
by ratbum ·Actually I am using acceleration, just like your picture, although it is not handled by a boolean attribute, the test of whether it is on the ground or not is handled differently. -
Two Actor :second actor when touch not destroy
by venon_it ·"Constrain Attribute" self.Position.X -
Setting menu for command ( accelerometer or Touch move )
by jonmulcahy ·Just create an attribute called Controls. Under your settings just create a rule that says when touched, change game.Controls to 1 or 0. -
Reset a Actor....Help
by venon_it ·in my actor i insert timer every 10 sec , move-beahviors direction180 -speed 180 , Change Attribute: self.Position.X To 512 -
Is there a way to turn down the volume of the music not the sounds?
by CodeMonkey ·I just saw that today. seems to work for the scene preview and if you change the Volume attribute in game. -
Reset a Actor....Help
by venon_it ·first rule: attribute , game.score up 500p in behaviors insert "Change Velocity" direction 180 , speed 180 , Timer 3sec after destroy -
Is there a way to turn down the volume of the music not the sounds?
by scitunes ·What does the audio attribute actually do? I set it to 0 and nothing changed about my game at all. -
Reset a Actor....Help
by venon_it ·i create to rule, first rule : attribute , game.score up 500p in behaviors insert "Change Velocity" direction 180 , speed 180 -
Is there a way to turn down the volume of the music not the sounds?
by scitunes ·Here's what the wiki says "This attribute modifies the volume for Music files only" (in reference to the volume control under the audio devices). But I'm still not sure if this means -
How do I reset an attribute back to what the player first selected?
by scitunes ·I have a game with three different difficulty settings. The only difference is the amount of time allowed for finishing the level. I have the player select the difficulty in a scene the comes right b… -
videos?
by gregr209 ·The last video was awesome. I learn a lot from it. Especially about the visible attribute! That will save me some cycles :-) -
Multiple Settings How Too ?
by Jel ·I've created a game.character ( integer attribute ) then in my settings scene I have one image with - rule, if touched change attribute to 1 and the second image with the same except with change attri