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Any way of showing item picked up.....
by butterbean ·If there are more than one, do you need to create an attribute (integer) for the items being picked up or no... -
control bullet spawn rate
by scitunes ·Do I need to create some sort of boolean attribute (allowfire) and put it in a timer and make it so only a bullet will get spawned when allowfire = true? Will this work? -
Left and right
by scitunes ·CHANGE attribute facingright = true(1) -
Left and right
by jetsetcrash ·what kind of attribute would this be I don't completely understand this. Using an integer attribute -
Stop the camera after game reaches the end
by alexxxhp ·the problem is that I have attribute for the main actor to stay in the scene and the background is rolling and when it gets to the end of the scene the actor is being pushed forward not able to go bac -
Index Attribute
by gregr209 ·Has anything been done with the index attribute yet? I saw a post several months ago and it is considered just like an integer. Is that still true? Any hope of getting an index or array type function -
Boolean to destory actor
by bladeolson ·I am having is when I use a "change attribute", I can only change an attribute for the current actor "self". I was to make it when something happens to one actor, -
Important Question to CodeMonkey and FEEDBACK
by TheT ·Nope, what I mean is, suppose I HAVE an variable I know will only be between 1-5, when I use an integer type attribute, which runs in other programming languages from about 32.000 to -32.., there is c -
Important Question to CodeMonkey and FEEDBACK
by CodeMonkey ·There is no memory waste if you one over the other for attribute type integer or angle. -
Joystick and animation
by MarkOnTheIron ·I managed to have the ball rotate by changing the attribute rotate to game.angle1 but when it start moving now it doesn't stop even if I release the joystick. -
Can I make another actor be destroyed?
by ktfright ·you can make a boolean attribute that checks if that button is pressed, the attribute becomes false, and destroys the other actor. -
Still Crashing
by jonmulcahy ·had an empty rule, I had deleted the original attribute. That crashed every time. -
Change Weapons/Animations
by jonmulcahy ·attributes attributes attributes! (Image) -
how do i add a boolean attribute?
by jalidd ·hi community, i was wondering how i could how do i add a boolean attribute -
Timer In Settings Menu
by jonmulcahy ·If this is right, I'd just use a bunch of attributes: -
EASY,MEDIUM, AND HARD
by Weswog ·How do you change without multiple scenes? Do you have a attribute that shows when hard is touched change attribute ammo and health? How do you change the scene boxes on the screen without deleting th -
make an actor...
by jalidd ·move right or left, and still be affected by gravity? i tried to use the MOVE attribute, but it overrides the gravity, any help would be appreciatted -
Simple button control question
by design219 ·I actually just figured it out... just what you say, but I used boolean. The button is set to change attribute when touched and change attribute on the otherwise. -
How can I reset an attribute when player gets destroyed?
by Zachhoard ·ok, I told it to change attribute game.Game Score to game.Game Score*0, but its not changing the score to 0, any ideas?? -
How can I reset an attribute when player gets destroyed?
by jonmulcahy ·in the rule that destroys the player, just add a change attribute behavior and set game.Score to whatever you want it to be.