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How can I reset an attribute when player gets destroyed?
by Zachhoard ·When player dies i want the attribute of game score to be reset. -
Pausing Game
by jonmulcahy ·Step 1: Create an attributed called Pause -
Insert Music in game !
by CodeMonkey ·In your Play and Stop rules, instead of the "Actor receives event", change it to "Attribute" from the drop down menu. Then from the attribute browser, select your g -
Insert Music in game !
by venon_it ·Now understand, i try in all mode, and don't function...for me the problem is in the first step, i don't have " Attribute Called : attribute " and when i typing " Attribute -
How to create a collision group?
by Zachhoard ·ok, i got it woking. One Last thing, how can I make an actor take multiple collisions before it gets destroyed? -
How to create a collision group?
by CodeMonkey ·Actors can have one or more tags and a tag can be referenced by the Collide behavior to cause physical collisions. Actor prototypes can be selected as well for the collide behavior. -
Insert Music in game !
by venon_it ·( i create a "game" attribute called music (integer set to 0) and "game" called "attribute " for insert "game.attribute" in a -
Insert Music in game !
by johncc ·guide me a little more on what you mean by game.attribute. -
Change Scene Transition Animation Editor?
by guru-at-zidware ·Attribute....like (type + duration)? -
help with rotating and collision
by butterbean ·I'm not sure if this would work, but try constraining the x attribute of the spinning actor to what X position it's sitting at... that could work too -
Collectible items
by Snowleapord ·Thx and when I go on the item with actor in preview, my score doesn't go up and I added a rule/ attribute so it should but it doesn't and I made the score thing too. Anyway thx -
Shaking your phone
by CodeMonkey ·Use the accelerometer behavior, a few of boolean attributes, and a few of Timer, Rules, and Change Attribute behaviors. -
Help With Collide, Walls
by johncc ·It's actually fine to use the collide rule. The attribute that adjusts the bounce is the "Restitution" attribute found in the items physics section. If you want it to bounce just sli -
Joystick and animation
by MarkOnTheIron ·Then returning to the Joystick control demo you made I should be able to Create a constraint attribute to the stick 2 to return me a value between 0 and 8 (or higher if I divide for a number smaller t -
Flipping Sprites, Sprite Sheets, Saving, and Parallax Scrolling
by eric_summers ·I would also like to see horizontal and vertical flips. Automatic or manual texture atlas support would be nice too. I see flips implemented as a Graphic attribute on the actor. This is important t -
noooooob question, how do i make the camera fallow me
by CodeMonkey ·Change the restitution of the affected actors to 0. Its an attribute also in the physics attributes of each actor. -
noooooob question, how do i make the camera fallow me
by CodeMonkey ·Also if you don't want it to ever rotate, look at the actor's attribute and set it to a Fixed Rotation. -
The Good, The Bad and the Grey
by esoso ·I just wanted to experiment a bit with spawners, collisions and publishing. -
Random Attribute Change BUT exempt from the current value?
by mercypark ·Is there a way to randomly change an attribute, but make sure it doesn't change to the same attribute 2 x in a row? -
Can't compare string attributes?
by nulo ·it wont let you compare with another "text attribute"