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Creator 2.0 Questions
by adent42 ·Shift will constrain for resize, but not for movement, good note to add. -
Problems with Physics Editor
by Binny ·I would recommend checking the actor attribute physics movable. -
Creator 2.0 Questions
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How to get consent for personalised ads using networks such as admob
by hunterahunter ·How reliable is privateDataConsentForAds attribute when set to 0? (using Admob so non personalised adverts will still appear) -
Creator 2.0 help
by Chris Fitsimons ·Example: “Error in behavior RHS”. What is RHS? Why does the project work on Windows and Mac and errors here. What is not compatible between 2.0 and the others and is there a list? If RHS refers to a -
How to get consent for personalised ads using networks such as admob
by Armelline ·You pop up a message asking them to consent. If they do, you set that attribute to 1, if they don't, you set it to -1. But it's on you to prompt them and ask the question. -
How to get consent for personalised ads using networks such as admob
by hunterahunter ·Ive just looked at privateDataConsentForAds attribute, how does my app know what to do with that attribute is it built in to the gamesalad engine? -
GameSalad Creator 1.25.98 for macOS Release
by sinbot ·https://forums.gamesalad.com/discussion/comment/613446#Comment_613446 -
GameSalad Creator 1.25.98 for macOS Release
by NoobDev ·I have an old macbook I use running sierra and when i try to drag a rule it crashes every time. Also the attribute browser is all white. I should have checked the forum before updating. I hadn't use g -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by robinsonaj1762 ·Hello everyone, I am new to Gamesalad and need help. I have a time factor applied to my game, in the gamesalad creator the funtion I assigned from the attribute change to Time works well for me. He st -
Coins
by Aadee ·(Quote) -
Coins
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Coins
by Braydon_SFX ·(Quote) -
Coins
by Aadee ·(Quote) -
How to keep a background music or sound going continuously?
by mikejamesfisher ·Perhaps you have a change attribute music to zero behavior. Perhaps the music file didnt import correctly. Perhaps the rules have a logic problem. Does the music play when you press play in the sounds -
Coins
by Braydon_SFX ·(Quote) -
Coins
by Aadee ·(Quote) -
Coin Collect and Not Re-spawn
by Aadee ·(Quote) -
Coins
by Braydon_SFX ·You could put them in a table, or use the 'Save Attribute' behavior. -
Coins
by Aadee ·Thanks a lot, but I understand attributes, I just don't understand how I should save my coins. What do I need to do to make them save? A table or something?