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  1. Display text not working?

    GeorgeGS
    by GeorgeGS · January 2016
    What you need is string .. tostring(boolean) which is a simple thing in regular Lua code, but not so simple when you need to apply it to an attribute since lua functions don't know anything about thos
  2. Please Help Me

    boberto
    by boberto · January 2016
    (Quote)
  3. Please Help Me

    illaciaerik
    by illaciaerik · January 2016
    Just divide the screen into to buttons with appropriate attribute. And set a Y velocity to the actor.
  4. Updates 1.24.41 and 1.24.5854 are live

    AlchimiaStudios
    by AlchimiaStudios · January 2016
    So I did some more testing. Spawning and collisions are def the issue for me now.
  5. Please Help Me

    Thunder_Child
    by Thunder_Child · January 2016
    (Quote)
  6. Please Help Me

    boberto
    by boberto · January 2016
    (Quote)
  7. Please Help Me

    Thunder_Child
    by Thunder_Child · January 2016
    Make your actor do this....by default I assume your actor is facing right.....make two Boolean attributes (game level) called left and right.
  8. Please Help Me

    http_gamesalad
    by http_gamesalad · January 2016
    When touch is pressed do change attribute game.LeftandRight to (game.LeftandRight+1)%2
  9. Please Help Me

    Socks
    by Socks · January 2016
    (Quote)
  10. Please Help Me

    boberto
    by boberto · January 2016
    My character is in a landscape iphone game with no gravity. It has a behavior that says go up at a speed of 150. I have the rotation constrained to my game.direction attribute. How do I get so that wh
  11. Please Help Me

    boberto
    by boberto · January 2016
    (Quote)
  12. Attribute based search

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    You can find it another way. If you go and select a game attribute and hit minus to delete it a warning popup comes up telling you which actors that variable is used in.
  13. Please Help Me

    crestwoodgames
    by crestwoodgames · January 2016
    create a global attribute called direction type integer
  14. Please Help Me

    boberto
    by boberto · January 2016
    (Quote)
  15. Display text not working?

    3absh
    by 3absh · January 2016
    I know I can make another display text behavior and locate it beside the display attribute but that would be inconvinent, I want to see if its possible to display both the text and the behavior under
  16. Please Help Me

    illaciaerik
    by illaciaerik · January 2016
    First off I have to say that I'm not an expert but my first thought when I read your question was to make a integer attribute. +1 every time you tap the screen. Then right when attribute is equal to 1
  17. Display text not working?

    3absh
    by 3absh · January 2016
    I'm trying to debug my game and I need to display a boolean attribute
  18. puzzle logic help.

    tatiang
    by tatiang · January 2016
    It's actually very easy. Make a text attribute called game.sequence. When touch is pressed, change game.sequence to game.sequence..self.number (where self.number is an integer set to the value of t
  19. Attribute based search

    3absh
    by 3absh · January 2016
    An attribute based search where you will be able to find exactly where this or that attribute is used in the coding.
  20. Updates 1.24.41 and 1.24.5854 are live

    AlchimiaStudios
    by AlchimiaStudios · January 2016
    I also lost about 5-15 fps in certain situations somehow. I'm still looking for the source of the drops in FPS, but collisions and spawning are the most likely culprits from what I can tell so far (th
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