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Display text not working?
by GeorgeGS ·What you need is string .. tostring(boolean) which is a simple thing in regular Lua code, but not so simple when you need to apply it to an attribute since lua functions don't know anything about thos -
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by boberto ·(Quote) -
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by illaciaerik ·Just divide the screen into to buttons with appropriate attribute. And set a Y velocity to the actor. -
Updates 1.24.41 and 1.24.5854 are live
by AlchimiaStudios ·So I did some more testing. Spawning and collisions are def the issue for me now. -
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by Thunder_Child ·(Quote) -
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by boberto ·(Quote) -
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by Thunder_Child ·Make your actor do this....by default I assume your actor is facing right.....make two Boolean attributes (game level) called left and right. -
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by http_gamesalad ·When touch is pressed do change attribute game.LeftandRight to (game.LeftandRight+1)%2 -
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by Socks ·(Quote) -
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by boberto ·My character is in a landscape iphone game with no gravity. It has a behavior that says go up at a speed of 150. I have the rotation constrained to my game.direction attribute. How do I get so that wh -
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by boberto ·(Quote) -
Attribute based search
by The_Gamesalad_Guru ·You can find it another way. If you go and select a game attribute and hit minus to delete it a warning popup comes up telling you which actors that variable is used in. -
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by crestwoodgames ·create a global attribute called direction type integer -
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by boberto ·(Quote) -
Display text not working?
by 3absh ·I know I can make another display text behavior and locate it beside the display attribute but that would be inconvinent, I want to see if its possible to display both the text and the behavior under -
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by illaciaerik ·First off I have to say that I'm not an expert but my first thought when I read your question was to make a integer attribute. +1 every time you tap the screen. Then right when attribute is equal to 1 -
Display text not working?
by 3absh ·I'm trying to debug my game and I need to display a boolean attribute -
puzzle logic help.
by tatiang ·It's actually very easy. Make a text attribute called game.sequence. When touch is pressed, change game.sequence to game.sequence..self.number (where self.number is an integer set to the value of t -
Attribute based search
by 3absh ·An attribute based search where you will be able to find exactly where this or that attribute is used in the coding. -
Updates 1.24.41 and 1.24.5854 are live
by AlchimiaStudios ·I also lost about 5-15 fps in certain situations somehow. I'm still looking for the source of the drops in FPS, but collisions and spawning are the most likely culprits from what I can tell so far (th