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  1. How to make sound on the menu...?

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · October 2015
    change attribute game.PlayMusic :to: not(game.PlayMusic)
  2. How to make sound on the menu...?

    Socks
    by Socks · October 2015
    You could simplify this somewhat, lose a few rules and attributes by just changing the music level directly.
  3. How to make sound on the menu...?

    dapion
    by dapion · October 2015
    Make a global Index attribute, called Music On/Off
  4. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    RossmanBrothersGames
    by RossmanBrothersGames · October 2015
    that is what I currently do for the main character but isn't very doable for me with enemies. One that is a ton of constraints. Also I have multiple of the same enemy on screen and many of the enemies
  5. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    kirafu
    by kirafu · October 2015
    @RossmanBrothersGames you can do it don't use collisions,
  6. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    Armelline
    by Armelline · October 2015
    (Quote)
  7. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    RossmanBrothersGames
    by RossmanBrothersGames · October 2015
    Really all I need is the ability to make rectangles smaller than the actor, so I can do enemy collisions the way they should be. (Image)
  8. Need advice with random scoring.

    Hopscotch
    by Hopscotch · October 2015
    Change attribute: game.TotalMoney to game.TotalMoney + tableCellValue(game.ProductsTable, self.RandomRow, 2)
  9. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    Armelline
    by Armelline · October 2015
    (Quote)
  10. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    stevej
    by stevej · October 2015
    For those wanting to get a head start on creating collision shapes for their actors, here's a link to the preliminary doc for custom collisions: link. Note that this is still somewhat a work in progre
  11. Need advice with random scoring.

    Nekku
    by Nekku · October 2015
    add the price of the item to the players money attribute. Is there a tutorial or an already answered question about this kind of thing? Tried to look but couldn't find one, I might have missed it. Th
  12. Using rotate to angle for a meteor effect

    RThurman
    by RThurman · October 2015
    Use a constrain attribute:
  13. Color Picker

    coreo881
    by coreo881 · October 2015
    I did some digging and I couldn't find anything on this. I'm trying to open the color picker from the attribute list on of my actors, but it opens up a more basic color selector. Attaching a screens
  14. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    stevej
    by stevej · October 2015
    (Quote)
  15. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    (Quote)
  16. Fly-physics

    dapion
    by dapion · October 2015
    For the first jump you can use a change attribute...self.motion linear to 600.
  17. Variable jump height?

    wayback_gamer
    by wayback_gamer · October 2015
    constrain self.Position.Y to self.player_y
  18. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2015
    I noticed on that page they mention 'joints' as well. I wonder is that actual joints or something just related to collisions?
  19. Variable jump height?

    jay2dx
    by jay2dx · October 2015
    your main actor "the player" must constrain a world attribute its self Y position.
  20. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    Armelline
    by Armelline · October 2015
    I can live with Creator being a bit slow for polygonal collisions!
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