-
Looking to increase the size of an actor (on collison) by a set number of pixels, not percentage.
by MentalDonkeyGames ·Change attribute: self.Size.Width - To: self.Size.Width+25 -
Looking to increase the size of an actor (on collison) by a set number of pixels, not percentage.
by mattoates ·Change attribute: self.Size.Width - To: +25 -
How to change actor position relative to actor
by ETGgames ·When you use change attribute position x and y, and want to change the position based on its current position, you would do change position x to self.position x - 5 or whatever and y to self.position -
Make actor faster with time
by Bellow ·create game attribute called bulletspeed as integer -
Camera Offset problem
by HappyKat78 ·I've got an actor I call ScreenSensor the same size as my screen size (1,024 x 768) which I make invisible and put it on the scene in the same scrollable layer as my other actors. I constrain the X a -
Highscore not saving when ad hoc testing
by The_Gamesalad_Guru ·Get rid if the () in that table name. It's going to screw up things in the expression editor. Don't use special characters in attribute names, table names et.. Keep things simple because those special -
[Solved] Why can't I display a Real Number?
by tatiang ·(Quote) -
Camera Offset problem
by HappyKat78 ·I've tried creating another transparent HUD actor called ScreenSensor that is the same size as my camera/screen (1,024 x 768) and constrain it to my camera's origin by using: -
[Solved] Why can't I display a Real Number?
by loganobarr ·I feel like a fool, the problem was that I had the change attribute on the wall, but I did not have the wall present in the scene... -
[Solved] Why can't I display a Real Number?
by loganobarr ·I belive the change attribute is where the problem occurs, but what could cause it to not work? -
[Solved] Why can't I display a Real Number?
by tatiang ·Your rules look correct. Have you verified that the Change Attribute behavior actually occurs? You can do that with a Log Debugging Statement. -
[Solved] Why can't I display a Real Number?
by loganobarr ·The attribute is Job type/location and the table is Jobs. the actor is Actor 1 -
[Solved] Why can't I display a Real Number?
by tatiang ·In your TableCellValue expression make sure that you are selecting game.Table from the attribute browser instead of typing its name in. The same goes for game.Attribute in the Display Text behavior. -
[Solved] Why can't I display a Real Number?
by loganobarr ·I have a table that has 5 rows and four columns, in each cell there is a different number(Real Numbers). I also have an attribute that is a real number. the attribute equals TableCellValue(game.Table, -
Feature request: Ability to control alpha value of display text via expression editor
by Armelline ·It would be very handy to be able to control the alpha of text using attributes/formulas. For example, to be able to tell text to fade in and out based on sin(game.Time), or to interpolate an attribut -
Game Center doesn't work
by jamie_c ·(Quote) -
Game Center doesn't work
by QASalad ·That too. Though I usually put mine in an attribute to prevent the confusion. -
Can I change particle lifetime on the fly and see results in real time via the particles?
by The_Gamesalad_Guru ·(Quote) -
How to loop a movement?
by hamzawesome ·am I supposed to change the myfirstposition attribute under "Actor" in the bottom-left corner? Specifically I'm talking about this area: http://i1213.photobucket.com/albums/cc461/Ha -
How to loop a movement?
by Icebox ·1- Make a self integer attribute call it mytime.