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  1. Speed up endless runner?

    owen_dennis
    by owen_dennis · August 2015
    Make a game.gamespeed attribute.
  2. Windows Creator Release 0.13.36 is available

    QASalad
    by QASalad · August 2015
    * The Platform attribute "Model" will now return a Mac computer's model name (i.e "MacBookPro8,2") instead of the CPU architecture
  3. Mac Creator Release 0.13.36 is available

    QASalad
    by QASalad · August 2015
    * The Platform attribute "Model" will now return a Mac computer's model name (i.e "MacBookPro8,2") instead of the CPU architecture.
  4. [Solved] High score won't save

    Luke20w
    by Luke20w · August 2015
    I am making a new high score based game and it is finished so I am now testing it on devices but I have a problems. When I refresh the app (double tap home button then swipe out the app on iPad) the h
  5. Game Over question. Resetting to a certain scene and not entire game.

    tatiang
    by tatiang · August 2015
    On the Level 1 scene of each area, increment the value of an integer game attribute (e.g. game.currentArea) by 1. So on the Area 3 Level 1 scene, game.currentArea would be changed to 3, for example.
  6. Custom score font on windows creator

    CodeMonster
    by CodeMonster · August 2015
    The reason your getting a blank image, is because your not constraining the self image to the right image.
  7. Spawning actors, mega jump style

    joelloyd
    by joelloyd · August 2015
    I'll have a try making everything under 500 pixels in size and just work around it. I can't make the scene size bigger because it is already 3 times the size and I tried once to constrain the camera o
  8. How to constrain my HUD to follow the camera.

    gulleyryan7
    by gulleyryan7 · August 2015
    My scenes are larger than the camera so when my main actor(Playable) moves around, the camera follows him. How can I make my HUD follow above him but stay within the camera and not go out of screen w…
  9. Showing IAP prices at the app

    brockparks
    by brockparks · August 2015
    of 1 and an end index of -1, and the Callback attribute is a game-level attribute... But still nothing populates. In iTunes Connect, though, although I have created appropriate in-app purchase items,
  10. Spawning actors, mega jump style

    RThurman
    by RThurman · August 2015
    I would create a boolean attribute called something like "trigger-S". Then whenever I wanted to create an "S" pattern. I would just change "trigger-S&
  11. Wave movement right to left - please help

    Armelline
    by Armelline · August 2015
    (Quote)
  12. Wave movement right to left - please help

    Socks
    by Socks · August 2015
    Yes, GS is being told to constrain the attribute in the first box to the value in the second box.
  13. Wave movement right to left - please help

    Village Idiot
    by Village Idiot · August 2015
    Is GS being told what to do in this particular Constrain Attribute? See attached grab:
  14. How to make 2 character stay in one screen?

    Lovejoy
    by Lovejoy · August 2015
    (Quote)
  15. How to make 2 character stay in one screen?

    Socks
    by Socks · August 2015
    You'd just need to constrain the camera size to 2* the magnitude between A and B
  16. How to make 2 character stay in one screen?

    tatiang
    by tatiang · August 2015
    Since you can only control the camera with one actor, you'll need to constrain the actor that falls behind to a minimum distance from the lead actor (that is controlling the camera).
  17. Mac Creator Release 0.13.35 is available

    QASalad
    by QASalad · August 2015
    Looks like it works for the 1st attribute but after that you have to exit and re-enter it. I don't see a bug for it either. I'll just make a new one. Thanks!
  18. Mac Creator Release 0.13.35 is available

    Armelline
    by Armelline · August 2015
    The "I added attributes to an actor but can't see them in the attribute browser until I exit and re-enter the actor" bug is still in this version unfortunately. I'm afraid I haven't
  19. Actor collision shape

    Socks
    by Socks · August 2015
    http://forums.gamesalad.com/discussion/75220/fast-constrain-linkmachine-v2
  20. Actor collision shape

    Chunkypixels
    by Chunkypixels · August 2015
    @GeorgeGS ...cheers for putting me correct on the issue... I just researched Box2d circle collisions and yup, it seems I've been working under a wrong assumption for the past 5 years with regards to G
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