-
Music volume... increase and decrease
by Socks ·Actually, in hindsight, you can make it a little more efficient by dragging the second constrain into the first rule, so that the volume is only altered when the slider is being dragged, rather than c -
New Games in Development - Ongoing Discussion Please
by frd ·Garden - is seed planted a game attribute? If so, you should have a separate attribute for each plot. -
New Games in Development - Ongoing Discussion Please
by frd ·Garden - is seed planted a game attribute? If so, you should have a separate attribute for each plot. -
New Games in Development - Ongoing Discussion Please
by SuperMario'13 ·Specific questions: for the adventure game, is it better to use "move" or "linear velocity" attributes? Right now I'm using move and he doesn't stop when I lift arr -
Stuck on this....collision and spawning
by tintran ·set attribute dead to true -
where can i find this attribute??
by vindictuss@yahoo.com ·in the tutorial in this youtube video on 3:00 the guy talked about changing the attribute of -
Sound
by Socks ·Make a game attribute (boolean). -
Splash screen with universal build.
by BBEnk ·Change Attribute game.camSize to: game.Screen.Size.width*768/game.Scene.Size.Height -
The many states of IAP - a visual guide
by Armelline ·of the state of the purchase table, call back attribute and whatever attribute you're changing upon successful purchase, before, during and after a purchase attempt. You'll be much more likely to get -
Windows Creator Release build 0.13.31
by Sunni198 ·I installed this update, I am still having problems with crashing. I try to set a game attribute in the attribute editor window and the gamesalad closes. This happens on all attributes. -
Mac Stable Release 0.13.31
by The_Gamesalad_Guru ·If you build an expression where you identify the row or column using an attribute, that can have a value of zero, will cause crashes and other crazy things when the code gets to that function. This h -
How to have different screen orientations in each scene
by bernardo_chuecos ·So if I set the game to be landscape but I want one scene to be portrait I just check the portrait boolean in the autorotate attribute and change the dimensions to portrait? -
Question on timers and the timers are for chumps method.
by tintran ·my only thought is that by using time attribute it can be changed to another number and you wouldn't have to write another hardcoded expression. -
Question on timers and the timers are for chumps method.
by owen_dennis ·When I see it set up normally, there's an attribute that says something like time.attribute=0.05. Then the rule is set up like as a rule that looks at attributes: -
Mac Stable Release 0.13.31
by Hymloe ·(Quote) -
Mac Stable Release 0.13.31
by Hopscotch ·there are often some rare events where some attribute is not set right, causing the illegal referencing of a row or column. -
Mac Stable Release 0.13.31
by owen_dennis ·(Quote) -
Mac Stable Release 0.13.31
by Hopscotch ·checked against using a mediator attribute ... no leak. -
How do I fix lag from custom font score?
-
Bar breaking into halves, then quarters ...
by Hopscotch ·(Quote)