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New Games in Development - Ongoing Discussion Please
by SuperMario'13 ·Specific questions: for the adventure game, is it better to use "move" or "linear velocity" attributes? Right now I'm using move and he doesn't stop when I lift arr -
Stuck on this....collision and spawning
by tintran ·set attribute dead to true -
where can i find this attribute??
by vindictuss@yahoo.com ·in the tutorial in this youtube video on 3:00 the guy talked about changing the attribute of -
Sound
by Socks ·Make a game attribute (boolean). -
Splash screen with universal build.
by BBEnk ·Change Attribute game.camSize to: game.Screen.Size.width*768/game.Scene.Size.Height -
The many states of IAP - a visual guide
by Armelline ·of the state of the purchase table, call back attribute and whatever attribute you're changing upon successful purchase, before, during and after a purchase attempt. You'll be much more likely to get -
Windows Creator Release build 0.13.31
by Sunni198 ·I installed this update, I am still having problems with crashing. I try to set a game attribute in the attribute editor window and the gamesalad closes. This happens on all attributes. -
Mac Stable Release 0.13.31
by The_Gamesalad_Guru ·If you build an expression where you identify the row or column using an attribute, that can have a value of zero, will cause crashes and other crazy things when the code gets to that function. This h -
How to have different screen orientations in each scene
by bernardo_chuecos ·So if I set the game to be landscape but I want one scene to be portrait I just check the portrait boolean in the autorotate attribute and change the dimensions to portrait? -
Question on timers and the timers are for chumps method.
by tintran ·my only thought is that by using time attribute it can be changed to another number and you wouldn't have to write another hardcoded expression. -
Question on timers and the timers are for chumps method.
by owen_dennis ·When I see it set up normally, there's an attribute that says something like time.attribute=0.05. Then the rule is set up like as a rule that looks at attributes: -
Mac Stable Release 0.13.31
by Hymloe ·(Quote) -
Mac Stable Release 0.13.31
by Hopscotch ·there are often some rare events where some attribute is not set right, causing the illegal referencing of a row or column. -
Mac Stable Release 0.13.31
by owen_dennis ·(Quote) -
Mac Stable Release 0.13.31
by Hopscotch ·checked against using a mediator attribute ... no leak. -
How do I fix lag from custom font score?
by Triangularity Games ·I did everything the video did except i dont have a RNG for the score. Mine is just +1. The logic for the score is i have a spawner and if an attribute (gamestart) is true then every 5 seconds spawn a -
Bar breaking into halves, then quarters ...
by Hopscotch ·(Quote) -
Bar breaking into halves, then quarters ...
by Armelline ·I'd probably just use a game attribute. -
Custom pause button problem
by tatiang ·Assuming that game.Paused/Unpuased is an integer that starts with the value 0, your rule will toggle between 1 and 0 each time the actor is clicked. The rest of how you're using that attribute value -
Mac Stable Release 0.13.31
by jay2dx ·(Quote)