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  1. Tweet sheet not able to post URLs with tweet.... anyway??

    Moogus
    by Moogus · July 2015
    @Hopscotch everything is fine image, attribute, message, except a working url.
  2. Problems with my moving platforms

    dnomiar
    by dnomiar · July 2015
    My attempt at a solution was to have a game level attribute that records the player's X cooordinates and to have a boolean attribute within the platform called 'collidable'. The platform has a rule th
  3. make a movable actor stop moving

    Armelline
    by Armelline · July 2015
    When an actor is movable, and another actor jumps on it, it will move slightly. This can happen even if you get the density of the jumping actor to 0, and even if you constrain the position of the pla
  4. Custom Fonts FREE Template (New Method)

    gingagaming
    by gingagaming · July 2015
    Nice way of auto adding the divider attribute Darren!
  5. Looking for a template.

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2015
    @FINNBOGG, in the video at about 4:40 I show how to set up dpad controls directly through a rule. In that same list of attributes there are ones for the joysticks so if you wanted to do side to side m
  6. Mac Stable Release 0.13.27

    Lovejoy
    by Lovejoy · July 2015
    Also sometimes when i create a new rule and choose attribute, no expression editor selection window appears.
  7. Armelline's GameSalad Tips - A video series

    Armelline
    by Armelline · July 2015
    Tip 10: Easily toggle a boolean attribute
  8. Armelline's GameSalad Tips - A video series

    Armelline
    by Armelline · July 2015
    Tip #7: Find which actors use an attribute
  9. Mac Stable Release 0.13.27

    KevinCross
    by KevinCross · July 2015
    I remember the disappearing attribute one in the Nightly builds when I was a Pro member like half a year to a year ago.
  10. Mac Stable Release 0.13.27

    Armelline
    by Armelline · July 2015
    This is also an old bug resurfacing. As is the attribute bug you posted. These were in builds 0.13.16ish.
  11. Custom Score Font integrating into Buzzy Bee

    Village Idiot
    by Village Idiot · July 2015
    I've got my variation of Buzzy Bee working – it's just this custom font business that's doing my head in and there don't appear to be any tutorials that show how to make the custom fonts and integrate
  12. How To Set Actor Touch Position

    tanchowyeeiosapp
    by tanchowyeeiosapp · July 2015
    (Quote)
  13. How To Set Actor Touch Position

    tanchowyeeiosapp
    by tanchowyeeiosapp · July 2015
    (Quote)
  14. How can I speed up a timer that spawns an actor?

    retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8
    by retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8 · July 2015
    (Quote)
  15. How can I speed up a timer that spawns an actor?

    Socks
    by Socks · July 2015
    stephenriska123 said: in the instance of a wall it says timer every 1 second (not even an attribute) spawn actor (actor) in direction 0 relative to actor at position -15, random(125, 425) relative to
  16. How can I speed up a timer that spawns an actor?

    Socks
    by Socks · July 2015
    (Quote)
  17. How can I speed up a timer that spawns an actor?

    Socks
    by Socks · July 2015
    Each time the player scores a point the attribute X is reduced by 0.2 - so the timer will speed up by a fifth of a second each time.
  18. How can I speed up a timer that spawns an actor?

    retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8
    by retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8 · July 2015
    the attribute "X" gets smaller, but the timer doesnt speed up (meaning x doesnt update in the time)
  19. How can I speed up a timer that spawns an actor?

    Socks
    by Socks · July 2015
    (Quote)
  20. How can I speed up a timer that spawns an actor?

    retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8
    by retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8 · July 2015
    in the instance of a wall it says timer every 1 second (not even an attribute) spawn actor (actor) in direction 0 relative to actor at position -15, random(125, 425) relative to scene...this worked be
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