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  1. How can I speed up a timer that spawns an actor?

    retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8
    by retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8 · July 2015
    (Quote)
  2. How can I speed up a timer that spawns an actor?

    Socks
    by Socks · July 2015
    I am going to guess that your 'X' attribute is an integer rather than a real attribute ?
  3. How can I speed up a timer that spawns an actor?

    retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8
    by retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8 · July 2015
    (Quote)
  4. How To Set Actor Touch Position

    RThurman
    by RThurman · July 2015
    When (all) Event: Touch is pressed Expression: game.Mouse.Position.Y- self.Position.Y > 100 Change Attribute: self.yOffset To: self.Position.Y - game.Mouse.Position.Y Constrain Attr
  5. How To Set Actor Touch Position

    KevinCross
    by KevinCross · July 2015
    ...Constrain Attribute: self.Position.X = Touches.Touch 1.X
  6. How do I rotate using interpolate

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Rotating with interpolate is just like interpolating anything else. Set the attribute you want to interpolate, set the degree you want to rotate it to and set the amount of time you want the rotation
  7. Collide problem

    http_gamesalad
    by http_gamesalad · July 2015
    it's getting Destroyed instantly because of that Attribute equaling 1
  8. Collide problem

    http_gamesalad
    by http_gamesalad · July 2015
    @jamie_c one thing I notice is when I test the game on my PC I don't get this problem. But when I port the game over on my MAC I get this issue. Is there a way to solve this? I made an attribute calle
  9. Basic OR logic with 3 choices?

    3absh
    by 3absh · July 2015
    (Quote)
  10. Basic OR logic with 3 choices?

    KevinCross
    by KevinCross · July 2015
    Change Attribute: self.randomNumber = random(1, 5)
  11. Basic OR logic with 3 choices?

    Armelline
    by Armelline · July 2015
    You want to make a new integer attribute, and change it to random(1,3), and then have your conditions using that.
  12. Basic OR logic with 3 choices?

    KevinCross
    by KevinCross · July 2015
    Have an attribute called randomNumber and then set that with Change Attribute i.e.
  13. Is there a way we can make an audio waveform?

    Dell7730
    by Dell7730 · July 2015
    (Quote)
  14. How can I speed up a timer that spawns an actor?

    muoch10
    by muoch10 · July 2015
    sorry, just checked, works beautifully. If you're okay with resetting the self attributes I would go with socks solutions.
  15. Is there a way we can make an audio waveform?

    Socks
    by Socks · July 2015
    about when each one is played to add to an attribute (so - for example - when a deep boom sound plays the bass.attribute goes up by 1 for 0.5 seconds) - these attributes are then used to drive a grap
  16. How can I speed up a timer that spawns an actor?

    Socks
    by Socks · July 2015
    Make a real game attribute ('X') set it to 1.
  17. Every X number of integer

    Socks
    by Socks · July 2015
    When [numeric expression] mod(attribute,5) = 0
  18. How can I speed up a timer that spawns an actor?

    muoch10
    by muoch10 · July 2015
    Create a local attribute as an integer. Call it "timerInt" and set it to 0.
  19. How can I speed up a timer that spawns an actor?

    dapion
    by dapion · July 2015
    What's your timer attribute? Real?
  20. How can I speed up a timer that spawns an actor?

    retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8
    by retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8 · July 2015
    player earns a point. I have tried making a real attribute and changing it to a smaller number every time the player scores a point, but nothing happens (the timer appears to remain the same). Am I m
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