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Why does GameSalad keeps crashing ? So annoying!!!!
by Armelline ·I select hundreds of attributes a day normally and I've not experienced that crash. I just tried to reproduce it and after 20 or attribute selections I didn't get it to crash. It really sounds like th -
Is it possibel change actor size?
by Approw ·Use the interpolate behavior if you want to let it grow, or use a change attribute to instantly change it's size. -
Release Candidate 0.13.15 Mac
by pHghost ·I'm having repeated crashes when selecting an attribute in the Attribute Browser -- not in the Expression Editor, funnily, but when using the Attribute Browser in its own window, for example in the fi -
Mac Stable Release 0.13.14 Performance Improvements
by pHghost ·I'm having repeated crashes when selecting an attribute in the Attribute Browser -- not in the Expression Editor, funnily, but when using the Attribute Browser in its own window, for example in the fi -
Match with table row values
by tatiang ·Change attribute game.questionNum to random(1,tableRowCount(tableName)) and use game.questionNum within tableCellValue(separateTableName,game.questionNum,1) to compare the answer. Remove the row at i -
Match with table row values
by tatiang ·Okay, then it's not hard to do. When attribute game.guess = tableCellValue(tableName,game.level,game.questionNumber) ... [behaviors]. -
How to tell which platform / device the user is on?
by BlackCloakGS ·We have it in the schedule to add OS (and version), Model , and Language / Country to the device attribute in a build this year. Maybe 0.14 if we have time. -
How to tell which platform / device the user is on?
by Hopscotch ·Right now there is no way to tell with 100% certainty which OS the user is on. Attributes are coming in a later version. -
How to tell which platform / device the user is on?
by Agent Argyle ·Is there an attribute we can use in a rule to tell which platform / device the user is playing on? -
Jumping progress bar
by Socks ·Constrain width to (555 -game.Time *100)+ extra width -
Jumping progress bar
by bjandthekatz ·Sorry it should be shrinking from the right to the left as a time bar. Would would the constrain rule for that be? -
Jumping progress bar
by Socks ·Or if you are using Constrain and game.time and all that stuff then . . . -
Jumping progress bar
by Socks ·and so fleeting, but looking at your code, the constrain behaviour you are using is expanding (rather than shrinking) the width of the bar (from its centre) at a rate of 412 pixels a second and your -
Jumping progress bar
by bjandthekatz ·Here is the constrain rule. The actor is 824x4px and located by 0,733. I have tried creating new actors and they will not display even when dragged on screen. That is what leads me to think this is a -
I need to make a timer exactly like the one in Red Bit Escape
by tatiang ·Self or "actor" attributes are either built-in by default (e.g. self.Name, self.Time, self.Position.Y, self.Size.Width, etc.) or added as custom attributes. To add an attribute, ope -
Multiple actors or one actor that has changing attributes?
by 3absh ·Making one sword that changes its own color attribute, particle effects and behaviour every 10 levels (has a lot of coding) -
How does the Colours (RGB) work with Gamesalad?
by AlchimiaStudios ·(Quote) -
Sometimes 2 points get added to the score instead of 1, which i don't want.
by Mayhem_Madness ·(Quote) -
Sometimes 2 points get added to the score instead of 1, which i don't want.
by RabidParrot ·Delete the change attribute rule game.score to game.score + 1. -
Sometimes 2 points get added to the score instead of 1, which i don't want.
by Mayhem_Madness ·I have two game modes that use the same game.score attribute,