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Spawning random actors with same spawner tutorial – Please help
by Socks ·First make a new attribute for your actor, let's call it 'X' (it can be called anything you like). -
How Do I Make A Walking Sound Effect?
by WGPark ·Ok I got that to work. Now I am trying to make it play a random sound. I did some research and found that I can make an attribute called "walk sound" as an integer and whenever the p -
Spawning random actors with same spawner tutorial – Please help
by Village Idiot ·Change attribute X to random(1,10) -
making game
by gamestudent ·Change attribute: self.position.x To: Random(x, y) -
making game
by gamestudent ·Change attribute: Self.position.y To: (Whatever the Y coordinate is for your sky actor) -
Random Images Are Blank/White in Preview
by tatiang ·Make sure your image filenames match your change attribute expression. If your filenames are of the format image1000.png and your expression is of the format image1000 then it should work. -
in-app request data
by hoomann210 ·my game has 2 non-consumable in-apps...what i've done is that i put request purchase data in an actor that does nothing and it's just there in my store scene..then i used buy item on one the items whi -
HELP: Shooting in the direction of my cursor!
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Anyway to spawn different actors randomly in the same spawner?
by Everwild ·I'm definitely no expert, but I use this method pretty frequently. I've used both self attributes and game attributes, depending on what kind of thing I'm doing, but for this we'll assume it's a self. -
How can I rearrange a table after remove a row?
by 3MDN3 ·If I change the integer attribute (game.bookmark numb) that set to remove rows to game.bookmark~ -1, I can't remove table 2's row 1, while I don't change the attribute, I have trouble with removing ta -
Monitor attributes while testing?
by Summation ·You can put the Display Text behavior in an actor and tell the display text to show whatever attribute you want via the expression editor. -
Timer counting up
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Timer counting up
by moneymaster2012 ·(Quote) -
Some problems I have encountered for endless runner
by FastlaneSuccess ·- Attribute self.Position.X less than or equal to 617 -
[Solved] If scrolling is true, buttons cannot be pressed.
by RossmanBrothersGames ·As for not being able to touch them when they move. Make a game attribute, make it a boolean call it scrolling. In the actor controling the camera when the camera is moving change game.scrolling to tr -
Two issues with my Jewel game
by noahb ·--attribute: (self.position.x) < 15 -
Why does GS lag whenever sound is played?
by noahb ·This is the first thing I try whenever I am working with timers. Especially if your "Ammo" attribute is changing rapidly or repeatedly. -
Constrain actor to another actor.
by Socks ·http://forums.gamesalad.com/discussion/75220/fast-constrain-linkmachine-v2 -
Constrain actor to another actor.
by Summation ·I would constrain the edge of the actor to two game level attributes, x and y, and then constrain the follower actor to the game level attributes. -
Constrain actor to another actor.
by As_Of_Latte ·Can I constrain one actors position to the edge of a different actor? If so, does anyone know how this can be done?