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  1. Random images

    tatiang
    by tatiang · April 2015
    If attribute self.Image = tableCellValue(tableName,row,col)
  2. Random images

    tatiang
    by tatiang · April 2015
    Change attribute self.Image to tableCellValue(tableName,random(1,tableRowCount(tableName)),col). Make sure column 1 of the table is set to "text" and that you have typed in a text s
  3. Logic questions? is this possible with game salad!

    Socks
    by Socks · April 2015
    would be invisible and only used to detect collisions - I think this would the most flexible approach ? I'll make a quick demo . . . .
  4. TableSearch with a lot of data

    Braydon_SFX
    by Braydon_SFX · April 2015
    If attribute game.search is less than 1,
  5. Display score while camera is being controlled

    MattButlerStudios
    by MattButlerStudios · April 2015
    Put an actor on a non-scrollable layer and make it display the current score. If you don't already know how to make the score work, simple create an index attribute and set a rule that states: (timer)
  6. Trying to figure out some math

    karuzo
    by karuzo · April 2015
    (Quote)
  7. Don't make actor reappear on scene reset

    Mayhem_Madness
    by Mayhem_Madness · April 2015
    (Quote)
  8. Don't make actor reappear on scene reset

    RabidParrot
    by RabidParrot · April 2015
    (Quote)
  9. Don't make actor reappear on scene reset

    tatiang
    by tatiang · April 2015
    You'll need to store the value of the "dead" boolean in either a game attribute or a table cell since those two places do not get reset when you use a Reset Scene behavior.
  10. Don't make actor reappear on scene reset

    RabidParrot
    by RabidParrot · April 2015
    Make an attribute called "Dead"
  11. Few Basic Questions

    FastlaneSuccess
    by FastlaneSuccess · April 2015
    * Rule (Actor receives event > key > space > is down)* Change Attribute (self.Motion.Linear Velocity.X) to 300
  12. [Solved] Actor Color

    tatiang
    by tatiang · April 2015
    Is game.CustomColor a text attribute? And is there an image file called BlueActor2.png? And are you using Creator on a PC? You didn't create an attribute named self.image, did you? I assume you're
  13. [Solved] Actor Color

    tiger27
    by tiger27 · April 2015
    When All of the following are happeningIf actor 1 touch is pressedset game.CustomColor to BlueWhen All of the following are happeningattribute is BlueSet self.image to BlueActor2
  14. High score isn't working

    Braydon_SFX
    by Braydon_SFX · April 2015
    You may want to place the change attribute as well as the save attribute behaviors inside a 0.1 timer (run to completetion) to ensure that it fires.
  15. High score isn't working

    jacob717
    by jacob717 · April 2015
    Change attribute game.highscore to game.score
  16. Rule conflict? and Table questions.

    Everwild
    by Everwild · April 2015
    place. Changing the self.Position X/Y to table attributes. This works fine, as long as one of my other rules is not active. If it is, it doesn't work at all.
  17. How to constrain an actor ontop of another actor & make it follow it

    http_gamesalad
    by http_gamesalad · April 2015
    @jamie_c I'm trying to spawn a 60 by 60 px actor on top of the platforms (constrain it 200 px up everytime) that I made 120 px. The 60 by 60 actors aren't spawning properly at all. Hope you understand
  18. [Solved] Actor Color

    Socks
    by Socks · April 2015
    Like I say, issues in GameSalad are almost always a result of the way you have your rules set up (a faulty equation, a behaviour in the wrong place, an attribute typed instead of selected from the dro
  19. [Solved] Actor Color

    tiger27
    by tiger27 · April 2015
    I have an attribute titled "Image", and two actors that are set up like this:
  20. Better swipe control

    chalter
    by chalter · April 2015
    I am also trying to tackle the "quicker" question. I did take the original swipe method you describe and added an attribute that calculates the absolute value of the slope of the swi
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