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logic of timers here
by Gnarly ·I have an attribute set to 5 and the timer does change the attribute but it seems to have no effect..... (another timer) -
Only making 2 actors active at a time
by Lovejoy ·You can add another condition to the existing rule you have so if your clicks attribute is < 2 you can click it. -
Camera zoom problems
by RowdyPants ·•Twirl open 'Camera' attribute -
Random images
by tatiang ·If attribute self.Image = tableCellValue(tableName,row,col) -
Random images
by tatiang ·Change attribute self.Image to tableCellValue(tableName,random(1,tableRowCount(tableName)),col). Make sure column 1 of the table is set to "text" and that you have typed in a text s -
Logic questions? is this possible with game salad!
by Socks ·would be invisible and only used to detect collisions - I think this would the most flexible approach ? I'll make a quick demo . . . . -
TableSearch with a lot of data
by Braydon_SFX ·If attribute game.search is less than 1, -
Display score while camera is being controlled
by MattButlerStudios ·Put an actor on a non-scrollable layer and make it display the current score. If you don't already know how to make the score work, simple create an index attribute and set a rule that states: (timer) -
Trying to figure out some math
by karuzo ·(Quote) -
Don't make actor reappear on scene reset
by Mayhem_Madness ·(Quote) -
Don't make actor reappear on scene reset
by RabidParrot ·(Quote) -
Don't make actor reappear on scene reset
by tatiang ·You'll need to store the value of the "dead" boolean in either a game attribute or a table cell since those two places do not get reset when you use a Reset Scene behavior. -
Don't make actor reappear on scene reset
by RabidParrot ·Make an attribute called "Dead" -
Few Basic Questions
by FastlaneSuccess ·* Rule (Actor receives event > key > space > is down)* Change Attribute (self.Motion.Linear Velocity.X) to 300 -
[Solved] Actor Color
by tatiang ·Is game.CustomColor a text attribute? And is there an image file called BlueActor2.png? And are you using Creator on a PC? You didn't create an attribute named self.image, did you? I assume you're -
[Solved] Actor Color
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High score isn't working
by Braydon_SFX ·You may want to place the change attribute as well as the save attribute behaviors inside a 0.1 timer (run to completetion) to ensure that it fires. -
High score isn't working
by jacob717 ·Change attribute game.highscore to game.score -
Rule conflict? and Table questions.
by Everwild ·place. Changing the self.Position X/Y to table attributes. This works fine, as long as one of my other rules is not active. If it is, it doesn't work at all. -
How to constrain an actor ontop of another actor & make it follow it
by http_gamesalad ·@jamie_c I'm trying to spawn a 60 by 60 px actor on top of the platforms (constrain it 200 px up everytime) that I made 120 px. The 60 by 60 actors aren't spawning properly at all. Hope you understand