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CPR Game Question
by Webnurv ·I am having trouble with this last part, the hands move down when i click etc, but im not sure if its identifying the areas well or if its counting the times i press down on the attribute i created. A -
Release Candidate 0.13.9 Mac ARC with performance improvements
by stevej ·(Quote) -
scene reset problem ???
by Sas-dj ·im not using game level attribute -
scene reset problem ???
by jamie_c ·If you are using a Game Level Attribute to trigger the shooting, you'll need to manually resent that during the Scene Reset. Game Level Attributes are not reset during the Scene Reset Behavior. -
timer issue
by deej011 ·it only turns to true when u defeat an enemy than after 0.1 second it changes back to false. And than inside the enemy I have a rule saying when attribute is true change table value. In the creator it -
[Solved] When i unpause the game, my actor jumps up
by Mayhem_Madness ·(Quote) -
[Solved] When i unpause the game, my actor jumps up
by Summation ·@Thor Try moving the unpause behavior below the "Change Attribute game.jumping to false." -
Release Candidate 0.13.9 Mac ARC with performance improvements
by supafly129 ·(Quote) -
Release Candidate 0.13.9 Mac ARC with performance improvements
by scottharrrules43 ·A cool feature would be to figure out which attribute the columns are. Maybe have an extra row that says boolean or index. Or even numbers like 1= index and 2= Boolean and so on. -
How to make a button with boolean
by Socks ·Use an Integer attribute instead of using a Boolean attribute. -
Animation
by rainhasntstop ·how can i change the constrain att of my self.image to FPS speed that i want? -
Animation
by Socks ·Constrain image to floor( game.Time *SPEED FPS)%21 -
Table optimization demo with photo slideshow app
by Summation ·(Quote) -
Cannot edit scene attributes
by Agent Argyle ·I'm having this same issue. If you can add attributes to a scene why can't behaviors access scene.Attributes? For example, if you need an attribute to reset when the scene resets, it seems logical to -
How to have Endless Actor's falling Down
by Minebomber ·You can also have the falling actor have an accelerate/move down attribute for moving down. You also have a controller that spawns the falling actors, maybe in a loop? Then, when actor overlaps/collid -
Table optimization demo with photo slideshow app
by tatiang ·You're welcome! Glad people like it. @Summation, I didn't mention it in the video but I always prefix my table names with |T| so that they stand out in the list of game attributes when using the att -
PauseGame and UnpauseGame - the sound is not resumed.
by NixsterMixsterStudio ·I have an actor. I use Play Sound in a loop for a continuous play. Then I put a 'pause' button on the scene. When clicked - I display a 'pause' scene and the game is paused. The sound is still playing -
How to create a on or off button
by RThurman ·Rule: When touch Change Attribute: button To: not(button)Rule: When button is true Change Image Play MusicRule: When button is false Change Image Stop Music -
How to create a on or off button
by RabidParrot ·Make an integer attribute called "game.onoff" -
How to create a on or off button
by RThurman ·Maybe its the other part you are having an issue with? That is, how to do one thing when the boolean attribute is true, and do another when it is false? That goes something like this: