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number of random spawning
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Another weird layer bug?
by AlchimiaStudios ·and other assorted logic. These are using constrains obviously, and in general work fine. -
How to constrain an actor on the side & top of a spawning moving actor?
by http_gamesalad ·How would I do this on endless running actors? -
reverse gravity on contact with an actor?
by MentalDonkeyGames ·-Make a game attribute and call it something like "ChangeGravity" -
Universal Build Question
by hockeycrazy033 ·(Quote) -
Another weird layer bug?
by Armelline ·Perhaps the issue explored in the LoS thread and highlighted by @BBEnk in his bug comment is having a broader effect than just collisions? Or perhaps I've just totally missed something obvious? -
How would you make 2048 style swiping?
by FlyboyTrevy_ ·Also, I have it set up so that when a swipe is happening, it activates a self attribute in the actor that the swipe is currently affecting, and that self attribute stays on forever. Once that attribut -
Detecting change of an attribute...?
by Socks ·When that other attribute goes up then Change skill to skill+1 -
Detecting change of an attribute...?
by L1Wulf ·Sry mate, don't think it'll work. Cus I hav levels constrained to another attribute -
Intepolate camera jittery
by Manto ·If you want to avoid jittery use constrain attribute or loop behaviors. I tried setting the linear velocity attribute, but the jittery was still there. -
Displaying Random Table Cell Values
by DocJ ·I was trying to give each dice its own attribute: self.Red_Score, self.Blue_Score, etc... -
Detecting change of an attribute...?
by L1Wulf ·I can't constrain attribute cus it'd mean the number of points wouldn't decrease when they're spent, and I dunno any other viable way. -
Intepolate camera jittery
by andikm ·I have tried adding a constant speed rule and attribute, but it still does not look smooth. Does anyone have any suggestions to make the camera move smooth as butter? -
Touch x,y issues.
by Lovejoy ·(Quote) -
Touch x,y issues.
by RabidParrot ·change attribute self.motion.linearvelocity.y to -200 -
reverse gravity on contact with an actor?
by Summation ·(Quote) -
reverse gravity on contact with an actor?
by Socks ·Can we see the rules you are now using ? In the first of the two screenshots above, what is the constrain behaviour doing ? -
make a direction with the finger on the screen
by tatiang ·The important detail that's missing is how exactly you want the actor to "follow" your touch. Do you want it to constrain its position to the touch position? Do you want it to sync -
Loading images from tables dynamically
by tatiang ·(Quote) -
How do i link buttons
by tatiang ·The way actors communicate in GameSalad is through game attributes (called "global variables" in programming languages). If you have one actor (the play button) change the value of