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Need Help.. facing enemy-actor to player-actor in 8 different directions
by rainhasntstop ·@DeepBlueApps any other way? i already tried that type of code, but still got a bit of lags when i spawned morethan 100 enemy, i think its because every single enemy-actor have constrain x,and y posit -
need help
by abdallah rashed ·* The game should have at least one user defined attribute. -
An Illustrated Guide to Prototypes and Instances
by Armelline ·That's when you want to access the Scene Attributes. -
Add row at the beginning of a table
by tatiang ·Constrain Attribute game.cost to game.cost*1.1^game.upgradeLevel -
Actor Changes Other Actor's Image
by chalter ·It seems that this could be handled by a specific Attribute. Clicking on one actor changes an attribute setting, such as from false to true. That attribute change is received by the other actor and tr -
Touch and Timer Question
by tatiang ·Change Attribute self.touchTime to self.Time -
Networking: Retrieve Server Time and Date Example
by Manto ·will be no answer from the server (callback attribute < 1) show an error message, meaning there is a problem with connection between the user and server. -
Universal Build Question
by stueynet ·There is no silver bullet. But the basic idea is you can create an actor that controls a few screen variables. For example I have an actor that sets a game attribute called deviceAdjust. This is a rea -
Pls help.. how to detect the player position if near to enemyplayer position?
by tatiang ·don't want it to, you would just have two Change Attribute behaviors in the bullet actor to change self.targetX to game.playerX and self.targetY to game.playerY and then use those self attributes in -
Pls help.. how to detect the player position if near to enemyplayer position?
by tatiang ·You'll need to constrain game.playerX to self.Position.X in the player actor and the same for the Y position. In the rule above, 50 represents 50 pixels between the two actors' positions. -
How do i... deal damage?
by jamie_c ·screen to flash red, use a Timer and a Change Attribute Behavior to turn the Alpha Up for a short time. -
How to reset scene with same score as before?
by Mayhem_Madness ·I have another problem, i have an attribute- game.touches.count. So when the screen is pressed the actor moves, but i also have a pause button on the scene. So when i press the pause button the player -
How to reset scene with same score as before?
by tatiang ·Right before you Change Scene to those scenes, Change Attribute game.score to 0. -
How to reset scene with same score as before?
by Mayhem_Madness ·(Quote) -
How to reset scene with same score as before?
by tatiang ·Game attributes do not change their value when using Reset Scene or Change Scene behaviors. So just make your score attribute a game attribute and you should be all set. -
Question about TableSearch function
by MentalDonkeyGames ·Thanks. I figured out what i had wrong. I had the attribute in quotes. Now it works as it should. -
Networking: Retrieve Server Time and Date Example
by Summation ·(Quote) -
Networking: Retrieve Server Time and Date Example
by Manto ·2. Change the gs project's serverURL game attribute to the server url for the file (http://yourdomain.com/servertime.php) -
how to make a knockback behavior?
by RabidParrot ·change attribute self.motion.linear.velocity.x -
Question about TableSearch function
by tatiang ·It should work fine with an attribute. Here's an example.